poppychips Posted April 1, 2019 Share Posted April 1, 2019 As the title says: I want to make a character who deals more damage when attacking without weapons than with weapons. How do I go about doing this? Could someone point me in the right direction? Link to comment Share on other sites More sharing options...
Ultroman Posted April 1, 2019 Share Posted April 1, 2019 Look at the combat component. It has a separate damage setting for unarmed combat. Link to comment Share on other sites More sharing options...
poppychips Posted April 1, 2019 Author Share Posted April 1, 2019 Just now, Ultroman said: Look at the combat component. It has a separate damage setting for unarmed combat. Oh, cool! I'll give it a look. Link to comment Share on other sites More sharing options...
Ultroman Posted April 1, 2019 Share Posted April 1, 2019 Specifically the "defaultdamage" variable. There's a setter-function for it. Link to comment Share on other sites More sharing options...
Well-met Posted April 1, 2019 Share Posted April 1, 2019 inst.components.combat:SetDefaultDamage(34) 34 is default spear for reference Link to comment Share on other sites More sharing options...
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