nets Posted March 8, 2019 Share Posted March 8, 2019 I have a problem where Dupes are inexplicably chilled when they are in Atmo suits and wearing snazzy suits -- only at one specific location. Does anyone have an explanation? When I search i find references to broken saves and maps missing layers and what not. I'm afraid i have to restart. EDIT: It only happens when Dupes are passing from left to right. It does not happen when passing from right to left. EDIT: There are no indications of ANYTHING in that area that has a temperature below 26 degrees or above 29.9 degrees. 26 Degrees is the temperature of the air inside the base and also blown into the atmo suits. The water is 26.5 Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/ Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 14 minutes ago, nets said: I have a problem where Dupes are inexplicably chilled when they are in Atmo suits and wearing snazzy suits -- only at one specific location. Does anyone have an explanation? When I search i find references to broken saves and maps missing layers and what not. Should i restart? Open the ladder corridor to left/right / one tile and wait.. Dig it out, that stuff can move around. One element per tile.. Are your insulated tiles so hot? Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163144 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 10 minutes ago, Oozinator said: Open the ladder corridor to left/right / one tile and wait.. Dig it out, that stuff can move around. One element per tile.. Are your insulated tiles so hot? Which corridor? The one where it's marked? Insulated Tiles are less than 40 celsius (recently built igneous and has almost no heat exchange with environment, also dupes are not in direct contact) Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163150 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 Just now, nets said: Which corridor? The one where it's marked? Yep. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163152 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 2 minutes ago, Oozinator said: Yep. No change. They still react and say lots of DTU's lost due to environmental exchange. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163156 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 Just now, nets said: No change. They still react and say lots of DTU's lost due to environmental exchange. Did you reload game / close? Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163158 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 Just now, Oozinator said: Did you reload game / close? Reloaded a lot of times. The problem stays with the save(s). Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163159 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 Can you upload a save? Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163160 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 1 minute ago, Oozinator said: Can you upload a save? Absolutely! It happens in both. 111 was EXACTLY where i reported the problem. 116 is a few cycles later with a few tiles dug out. It still happens. I've double checked by reloading (i always exit game before loading). Timeline - 0116.sav Timeline - 0111.sav Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163168 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 15 minutes ago, nets said: Absolutely! It happens in both. 111 was EXACTLY where i reported the problem. 116 is a few cycles later with a few tiles dug out. It still happens. I've double checked by reloading (i always exit game before loading). Timeline - 0116.sav Timeline - 0111.sav Ok weird, perhaps pneumatic door too close to your water lock, you could do a bug report. I moved the lock and message went away, have phun "spoiler" i see problems in your base future Fixed savegame uploaded. Timelinefix.sav Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163180 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 32 minutes ago, Oozinator said: Ok weird, perhaps pneumatic door too close to your water lock, you could do a bug report. I moved the lock and message went away, have phun "spoiler" i see problems in your base future Fixed savegame uploaded. Super! Thanks! Taking a look now. You can post the bug report unless you don't want to. I find it somewhat tedious. Oh there are plenty of problems in my base for the future. Were there any problems you noticed immediately? My only immediate focus was to get some external water for oxygen production. Then a Natural Gas (up above) power production, before i could start cooling water (probably from a nearby Geyser somewhere). EDIT: I see what you did the schedules, i can see the benefit of that. Changed the other one as well. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163189 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 20 minutes ago, nets said: EDIT: I see what you did the schedules, i can see the benefit of that. Changed the other one as well. Make them so, that bathtime and others do NOT overlap, that way you can get happy with less toilets / stuff. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163198 Share on other sites More sharing options...
nets Posted March 8, 2019 Author Share Posted March 8, 2019 So this problem isn't REALLY fixed. Something is wrong, deep down, somewhere. If it's not save corruption (or memory corruption) then it's something in the system. And it's not even 120 cycles into the game. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163438 Share on other sites More sharing options...
Nitroturtle Posted March 9, 2019 Share Posted March 9, 2019 I tried removing the waterlock and it stopped happening, perhaps it's something to do with that? Also noticed it doesn't happen every time. You could try switching to a CO2 lock, I've found they work pretty well to keep gasses out of my bases. I usually use them before I have atmo suits setup. Link to comment https://forums.kleientertainment.com/forums/topic/103650-dupe-is-inexplicably-chilled/#findComment-1163499 Share on other sites More sharing options...
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