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Dreckos and the new door interaction


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can someone explain to me drecko pathfinding thanks to the door patch please? O.o looks like one block right next to the horizontal doors keeps the dreckos in... if i remove them, they start leaving...20190219205616_1.thumb.jpg.8b27196820d48311b5f1bf20224b2b13.jpg

So is this a new way for drecko stables, or am i just getting lucky with the movement?

9 minutes ago, GemeinerJack said:

So is this a new way for drecko stables, or am i just getting lucky with the movement?

You can click on a drecko and in the contextual menu there is a "show pathfinding" button. It shows where they can go so you know if they will leave somehow or not. 

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forgot about that button, thanks for reminding me, so yearh, if i remove one tile or have them on the inside, the dreckos don't care and are able to leave, as long as both are out there, it works... hmmm even if you put down more tiles.... moving the door...

 20190219213205_1.thumb.jpg.de2d56400d41001aeb6e47922d6bd3a2.jpg

as long as you have a configuration like that, the dreckos won't run away... good to know...

two tiles stacked, one door, two tiles stacked...

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