Mr.Tarunio Posted February 4, 2019 Share Posted February 4, 2019 I think he should keep his starting stats from singleplayer. Link to comment Share on other sites More sharing options...
TheKingDedede Posted February 5, 2019 Share Posted February 5, 2019 If WX were to be reworked and they gave his character a thorough look, I'm thinking they could do something more with lightning strikes and how they affect him. Maybe also taking a look at how gears work and seeing if they could something small in addition to flat stat upgrades. Don't get me wrong, the stat upgrades are extremely useful, but I wish they did something more. Link to comment Share on other sites More sharing options...
HonorableFool Posted February 6, 2019 Share Posted February 6, 2019 22 hours ago, TheKingDedede said: If WX were to be reworked and they gave his character a thorough look, I'm thinking they could do something more with lightning strikes and how they affect him. Maybe also taking a look at how gears work and seeing if they could something small in addition to flat stat upgrades. Don't get me wrong, the stat upgrades are extremely useful, but I wish they did something more. Yeah Im WX main and as much as WX a very strong character,lighting strikes have no downsides,maybe they could add a chance for lighting to hurt you so at least you are taking a risk, and for gears they should add a more dynamic upgrade system such as having 5 choices,movespeed,dmg increase,health,sanity,food meters and only 15 gears can be used as points to upgrade those stats across example 5 points into dmg 5 points into health 5 points into movespeed to act as a combat wx or switch the upgrades around for a more adaptable clockwork robot and being hit with hammer makes you drop 1 gear each hit. this upgrade system may be a little complex for DST but since every character is getting new content i dont see this being impossible. Link to comment Share on other sites More sharing options...
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