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About HonorableFool

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  1. Id like to say first the critter system is fine the way it is,however that doesn't mean its as good as it could be. With the lunar moth added,we got our first critter to have a physical interaction with the world/player in a meaningful way. Klei has said that critters would not have game changing effects,yet here we are. is this bad? no of course not its a survival game. Id would like to see critters give the players microbuffs,these buffs are hardly meaningful to ensure players will not be required to obtain a critter if they wish to do so. Microbuffs all these effects will only be present if the pet is not hungry Microbuffs are also a world option,meaning players have a choice to turn the microbuffs on or off skins do not effect mircobuffs in anyway KittyKit grants the owner a 10 insulation factor from wetness Vargling grants owner a 1% damage dealt increase Ewelet grants owner 20 insulation factor from overheating Broodling grants owner 20 insulation factor from freezing Glomglom grants the owner +0.225/min sanity effect (this is not a aura like glommer,this is to prevent stacking glomgloms) Giblet grants owner a 1% increase in movement speed Lunarmoth Lunar moth unchanged New critters Cubbling 10 fur tuft 1 honey nuggets is small bearger cub favfood is honey might shed one fur tuft at random regardless if kept happy grants owner a 0.6% slower starvation rate Bunny 1 bunny 2 carrot its a bunny favfood is carrot grants owner a 1% increase of hunger from all foods Molepup 1 moleworm,3 gold nuggets a babymoleworm favfood is flint will dig up 1 flint or rock if kept happy grants owner a effect that makes lightsources last 1% longer Bubzard 2 jet feathers,1 morsel baby buzzard favfood is morsel will fly around players head when petted grants owner a 1% increased map discover range Splumon 1 banana 4 poop baby splumonkey favfood is banana will also throw poop at times if kept unhappy grants the owner a 1% increased spoil rate for all food in owners inventory CookieCritter 1 cookiecutter shell,3 salt crystals favfood is salt crystals a baby cookiecutter,it will crawl on the ground and when on a boat it will swim aside the raft sometimes jump in ponds nearby will be more jittery if the player is wearing a cookie cutter hat grants the owner a effect to take 1% less damage
  2. DST Wilson Refresh Idea!

    that perk is really not that great to begin with,the reason why wicker is so good is her books
  3. Metheus Bug

    So my friend and i did the methues puzzle and got our codes,we went to the ruins and put the items in the exact order and it rejected it. please fix this this is our code if its not correct let me know 1 orange gem 1 walking cane 1 nightmare fuel 8 theulicite 4 berries 4 rabbits
  4. As the face of the Don't Starve games,Wilson is a bit lack luster. The only reason to play him is if your new,as most players tend to play more interesting characters. Is this a bad thing? No not at all. Wilson's purpose is to be noob friendly. However I think there is more we can add,while not getting rid of his purpose. He will not be getting any weaknesses as Wilson is meant to be appealing to newbies who don't fully understand the games mechanics. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Advantages I would like to add 2 things to Wilson,to maybe push his relevancy just a tad. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Engineering Science Wilson can now create blueprints to share with his companions Wilson can create blueprints by having a feather pencil in hand while the item and 1 papyrus are next to each other on the ground. This works similar to labeling mini signs. Wilson will get a sanity modifier of +3.33/min for 6 minutes after creating a blueprint (this effect does not stack) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Scientific knowledge Wilson has immediate access to all science machine recipes. This is a perk exclusive to Wickerbottom at the moment,but this perk makes no sense to not have on Wilson as he is a scientist --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- That's all I have for Wilson,as I don't think he needs to be changed too much.
  5. So we know Klei will give all characters a refresh,with changes or new abilities for them. I have a idea on how WX-78 can become alot more dynamic then he already is. WX-78 is at no means in the need of a refresh soon,but might as well post suggestions sooner then later. Weaknesses -------------------------------------------------------------------------------------------------------------------------------------------------------------- Water Damage Changed: WX-78 will when wet will take -0.08 to 0.8 when wet and 1 when in rain every 3-5 seconds. Rust Debuff If WX-78 is above 50% wetness he will start to rust,Rust causes WX-78 to take 20-50% extra Damage and do 10-30% less damage scaling depending on wetness. WX-78 can get rid of rust by drying to below 50% wetness. Rust applies to his water damage as well. Leaky Casing (thanks to Thtexasturtle for this idea) WX-78 will die instantly if he falls in water at sea (this does not apply to using the plank) WX-78 hates eggs (thanks again to Thtexasturtle for this idea) WX-78 will lose 10 sanity for eating eggs cooked or raw,this does not extend to crockpotmeals. Advantages --------------------------------------------------------------------------------------------------------------------------------------------------------------- Modular upgrades WX-78s upgrade gear system will be replaced with a modular system. (dont worry stat increases are still a option) WX-78 now has new recipes in his science tab called modulars WX-78 can have up to 3 modules on at a time. WX-78 can remove his modules using a hammer on himself,WX-78 will lose 50% HP when doing this. WX-78 will also lose all of his modules on death,50% of gears used for modules are dropped on death. -------------------------------------------------------------------------------------------------------------------------------------------------------------- Modules Here are examples on what modules could be! Stat Modules HP Module (2 gears,1telltale heart ) : increases WX-78s HP By 75,can be stacked 3 times,each stack still counts as one module Sanity Module (2 gears,4nightmarefuel): increases WX-78s Sanity By 50,can be stacked 3 times,each stack still counts as one module Hunger Module(2 gears,1meatystew): increases WX-78s Hunger by 20,can be stacked 3 times,each stack still counts as one module -------------------------------------------------------------------------------------------------------------------------------------------------------------- Behavior modules Clockwork inhibitor module(2 gears,2purple gems): Clockworks are now netural towards WX-78,WX-78 can ally Clockworks with gears,WX-78 cannot ally damaged clockworks Biofuel converter module(3 gears,1 bucket o poop):WX-78 can now eat monster meat without penalty,WX-78 can eat twigs,grass,poop and rot for 5 hunger. WX-78 is now effected by spoilage when he has this module. Exhaust pipes module(2 gears,1blue gem): WX-78 will cool off from overheating 50% faster,if WX-78 is on fire and does not extinguish after 3 seconds himself he will smoke up and fall asleep for 10 seconds. -------------------------------------------------------------------------------------------------------------------------------------------------------------- Overcharge modules Occular Spotlights module(4 gears,1 iridescent gem):when WX-78 is overcharged he will be granted the night vison effect. WX-78 will lose his aoe light if this module is applied (WX-78 eyes and mouth will glow during this) High Voltage module(4 gears,2electricaldoodads):WX-78 has a 10% chance to shock melee attackers,this chance is tripled if overcharged Advance Battery module(4 gears,1 green gem): When WX-78 overcharge is about to be over he will use hunger to prolong the overcharge (5 food per second) once WX-78 is starving his overcharge will stop.