ApeOfDeWest Posted January 26, 2019 Share Posted January 26, 2019 Was looking around recently for a way to slaughter my excess dreckos easily. While people have got hatch drowning down to an art theres doesn't seem to be many builds that deal with the flighty things. Sooo i thought id take a crack at it This build slaughters critters in batch numbers that you can define using the critter sensor. By setting the left sensor to => (the number of animals to slaughter at once - 1) the system will hold the doors open until that many critters are in the kill chamber. Once the set number is reached and the weight plate is pressed (showing the duplicant has left the room) the process will start. First the door to the chamber is closed and then the rows of doors in the water pool are closed in order from bottom to top. This pushes the water up to completely fill the room, trapping and drowning the unsuspecting drecks. The mesh tiles on top allow the air in the chamber to escape and are an absolute must, i use two layers cause pushing water around quickly can cause some wierd spills from instable flow but feel free to risk a single layer, or maybe one layer of airflow above the mesh. The water tank below can be any shape as long as it has enough doors to fill the room above with water. The second critter sensor is set to 0 and will make the system wait until all critters are drowned before opening the doors again. After the meat is 'encouraged' out of the dreckos its swept up to the kitchens. The bottom doors open resetting the water, and after a small delay the room door opens, ready for the next batch. Keeping the meat rolling and your dupes eating good well, as good as they can expect to eat for free heres the automation layout, you could get it pretty compact but ive laid it out for clarity the filter is at 10s and each buffer is at 5s I've gone for a batch size of 3, so following the batch size - 1 rule the left critter sensor is set to 2. I would also reccomend setting the drop off to a max of 3 critters so other duplicants wont walk into the slaughterhouse after a full batch has been delivered and trap themselves. The right sensor is set to 0 always. The larger a batch size the more critters you can kill but the more time you wait for meat, id reccomend keeping a batch size of 1 unless you have a lot of ranches. Oh and this can of course be used to kill critters other than just dreckos, even if they float. First day of uni Last day of uni Ok so it doesn't quite grind up everybody. If anyone can make an omni grinder please share it, i wouldn't mind stealing one Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/ Share on other sites More sharing options...
badgamer123 Posted January 26, 2019 Share Posted January 26, 2019 I guess it the rare case that you can use the dupe checkpoint,add a checkpoint between weight plate and door stop more dupe coming when the number of critter reach target. Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147882 Share on other sites More sharing options...
Craigjw Posted January 26, 2019 Share Posted January 26, 2019 A dupe checkpoint and a weight plate to close the doors and stop dupes leaving, when sufficient mass on the weight plate has been reached... Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147912 Share on other sites More sharing options...
ApeOfDeWest Posted January 26, 2019 Author Share Posted January 26, 2019 3 hours ago, badgamer123 said: I guess it the rare case that you can use the dupe checkpoint,add a checkpoint between weight plate and door stop more dupe coming when the number of critter reach target. oh wow ive always wanted an actual reason to use one of these, i wouldn't quite use it the way you said but it does give me an idea. hang on ill get back to this later Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147939 Share on other sites More sharing options...
hackcasual Posted January 26, 2019 Share Posted January 26, 2019 I use temperature for my kill excess critter room. Small room full of hydrogen, set to -100C. I'm told it's quite peaceful, and preserves the meat. Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147951 Share on other sites More sharing options...
Sliceofpow Posted January 26, 2019 Share Posted January 26, 2019 Can u replace pressure plate with clock sensor so dupes can deliver during the day? Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147956 Share on other sites More sharing options...
ApeOfDeWest Posted January 26, 2019 Author Share Posted January 26, 2019 56 minutes ago, hackcasual said: I use temperature for my kill excess critter room. Small room full of hydrogen, set to -100C. I'm told it's quite peaceful, and preserves the meat. very nice, it might be a bit of a pain to maintain that temp but if you have a cooling loop nearby it wouldn't be too hard. I like the idea of a self preserving abattoir as well. Ok so if the checkpoint was between the weight plate and the door theres some very rare tiny chance of a clumsy dupe starting the kill process on his friend. Instead I have put it behind the plate. I'm also not looking to lock the door after a full batch is detected because of the small time where the dupe is in between rooms (its a tiny chance too but if you look away and play for 100 cycles it could happen.) Instead i'm locking acess from the outside while a dupe is delivering by using a mem toggle connected to the plate. Little delivery time is lost as dupes will still que behind the checkpoint when the room is in use. Heres the new layout And the automation (automation relevant to dupe acess is on the left side.) The filter is set to 1 second One dupe max is inside the checkpoint at all times, ensuring that no automation wierdness can occurr and drown the dupe. Or at least so i thought, seeing as i was considering freak accident use cases i sent devon and devon in to test it, both running for the checkpoint at the same time. And... yeahhhhh.... Devon and devon are so in sync they're really unlikely to drown each other but god is coralling these dupes hard. About this time the automation was getting kinda complex and i wondered if there was a simple way to ensure a max of one dupe in a room and then i realised the answer had been staring me in the face all along. exosuit checkpoints do a better job of this for half the hassle and duplicant checkpoints really are useless GOD! you can even allow a max of any number of dupes you want in a room with exosuit checkpoints 24 minutes ago, Sliceofpow said: Can u replace pressure plate with clock sensor so dupes can deliver during the day? oh so deliver during the day constantly and just slaughter them all each night? Yeah that would totally work, you just need to make sure no nocturnal dupes have acess to that area Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1147962 Share on other sites More sharing options...
Xyer Posted January 26, 2019 Share Posted January 26, 2019 Do you really need such complicated automation? I only use a clock sensor to flood the room at night, and the flooding of the critter drop-off stops duplicants from using it during that time. If the duplicant happens to be in the room during the flooding, he can escape as the door is not locked at all. You just need to ensure that the amount of water in the top most cell is sufficient to drown dreckos and other flying critters (I believe >800kg?). Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1148012 Share on other sites More sharing options...
badgamer123 Posted January 27, 2019 Share Posted January 27, 2019 15 hours ago, ApeOfDeWest said: exosuit checkpoints do a better job of this for half the hassle and duplicant checkpoints really are useless GOD! you can even allow a max of any number of dupes you want in a room with exosuit checkpoints oh so deliver during the day constantly and just slaughter them all each night? Yeah that would totally work, you just need to make sure no nocturnal dupes have acess to that area LOL exosuit checkpoint really did a better job I think we might be able to combine both drowning and low temp to kill any critter in game.I still trying to fix my puft farm...later get a killer room Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1148198 Share on other sites More sharing options...
ApeOfDeWest Posted January 27, 2019 Author Share Posted January 27, 2019 16 hours ago, Xyer said: Do you really need such complicated automation? I only use a clock sensor to flood the room at night, and the flooding of the critter drop-off stops duplicants from using it during that time. If the duplicant happens to be in the room during the flooding, he can escape as the door is not locked at all. You just need to ensure that the amount of water in the top most cell is sufficient to drown dreckos and other flying critters (I believe >800kg?). Now this is why i go on the forums, i was so focused on a build that fit the space in my base i didn't even think about using a horizontal door above the kill room. Thanks man I doubt ill find a simpler design than this. 2 hours ago, badgamer123 said: LOL exosuit checkpoint really did a better job I think we might be able to combine both drowning and low temp to kill any critter in game.I still trying to fix my puft farm...later get a killer room GL with the pufts, i'm gonna make a puft ranch for the sake of it but the rates don't look good enough for me to rely on it for anything. Well this build wasn't a total waste of time at least, that use of an exosuit checkpoint has given me some other ideas im looking to test out Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1148211 Share on other sites More sharing options...
hackcasual Posted January 27, 2019 Share Posted January 27, 2019 On 1/26/2019 at 9:28 AM, ApeOfDeWest said: it might be a bit of a pain to maintain that temp but if you have a cooling loop nearby it wouldn't be too hard. I like the idea of a self preserving abattoir as well. Good use for an AETN. Even wheezers won't have trouble cooling a few kilograms of meat a hundred degrees in a hydrogen atmosphere. Link to comment https://forums.kleientertainment.com/forums/topic/102229-drecko-drowning-slaughterhouse-and-friends/#findComment-1148304 Share on other sites More sharing options...
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