Akeepper Posted January 19, 2019 Share Posted January 19, 2019 Hia… So I'm working on this character that will be able to take on a different form much like Woodie can, and I'm pretty new to modding and coding... I've been doing what I can, but when I fire up the game, everything works for a few seconds before I get a "Warning!" screen, that states that the variable "V" can't be defined. I'm unsure how to fix this. Help please? I'll include the modmain file in this just in case. Here's the chunk of code that I think is the issue: -- Special abilities. local function OnKeyPressed(inst, data) if data.inst == ThePlayer then if data.key == V then -- You can change LEFTBRACKET to something like A or Z or B ect. if TheWorld.ismastersim then BufferedAction(inst, inst, ACTIONS.TRANSFORM):Do() else SendRPCToServer(RPC.DoWidgetButtonAction, ACTIONS.TRANSFORM.code, inst, ACTIONS.TRANSFORM.mod_name) end elseif data.key == R then if TheWorld.ismastersim then BufferedAction(inst, inst, ACTIONS.TRANSFORMBACK):Do() else SendRPCToServer(RPC.DoWidgetButtonAction, ACTIONS.TRANSFORMBACK.code, inst, ACTIONS.TRANSFORMBACK.mod_name) end end end end modmain.lua Link to comment Share on other sites More sharing options...
IronHunter Posted January 20, 2019 Share Posted January 20, 2019 Although I have never done keypresses, there is a strong difference between V and "V" The former references a variable labeled V that must exist within the scope available to the code. The latter is a string of V which is a type of data. I am guessing you might need to make them like the latter. If that doesn't work There are quite a few mods in the workshop that use keypresses so it might be useful to double check the syntax that they are using to see what is working. Link to comment Share on other sites More sharing options...
CarlZalph Posted January 20, 2019 Share Posted January 20, 2019 GLOBAL.TheInput:AddKeyUpHandler( GLOBAL.KEY_V, function() -- Do work end ) Though I'd recommend looking into letting the user customize the hotkey as well. As for using two keys to go into and then go out of the state, I'd again recommend using just one key to toggle the state back and forth. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now