Glassyfo Posted January 13, 2019 Share Posted January 13, 2019 I recall seeing a post of automating the gantry a while ago but can't seem to find it. Is it just a simple buffer/filter to keep it retracted until the rocket is gone? Link to comment https://forums.kleientertainment.com/forums/topic/101722-rocket-gantry/ Share on other sites More sharing options...
fishoutofwater Posted January 13, 2019 Share Posted January 13, 2019 maybe this https://forums.kleientertainment.com/forums/topic/99195-rocket-silo-automation-guide-updated-for-qol-1/ Link to comment https://forums.kleientertainment.com/forums/topic/101722-rocket-gantry/#findComment-1142543 Share on other sites More sharing options...
LeifErikson Posted January 13, 2019 Share Posted January 13, 2019 I have a delayed NOT gate connected to my scanner that detects when my rocket is coming back. When the scanner detects the rocket coming back, it retracts the gantries, then when the rocket is landed, it is no longer detected in space, and the gantries extend to let the astronaut out. As for launching, I just use an atomo sensor and manually toggle the gantries. Link to comment https://forums.kleientertainment.com/forums/topic/101722-rocket-gantry/#findComment-1142549 Share on other sites More sharing options...
Glassyfo Posted January 13, 2019 Author Share Posted January 13, 2019 I remember someone had automation that retracted the gantry when the rocket was ready to launch. Link to comment https://forums.kleientertainment.com/forums/topic/101722-rocket-gantry/#findComment-1142561 Share on other sites More sharing options...
snoozer Posted January 13, 2019 Share Posted January 13, 2019 The command capsule has an automation port that turns green, once ready to launch. Connect both, scanner& cc, through a not gate with the gantry. Link to comment https://forums.kleientertainment.com/forums/topic/101722-rocket-gantry/#findComment-1142565 Share on other sites More sharing options...
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