fishoutofwater Posted January 10, 2019 Share Posted January 10, 2019 so I was trying to build a vaporizer in debug mode, then I noticed my PO2 didn't vaporized right away even after it went below its vaporization point. then i set my sensor to above -186C (before it was above -185C), the PO2 vaporized much quicker. I'm guessing to vaporize gasses in this game I need extra 3 to 4C below their vaporization point, am I right? is this intended by the game? or is there something wrong with my build? Link to comment https://forums.kleientertainment.com/forums/topic/101617-ask-vaporization-point/ Share on other sites More sharing options...
Xuhybrid Posted January 10, 2019 Share Posted January 10, 2019 Yes that's correct. It's the same both ways. Link to comment https://forums.kleientertainment.com/forums/topic/101617-ask-vaporization-point/#findComment-1141362 Share on other sites More sharing options...
LeftyRighty Posted January 10, 2019 Share Posted January 10, 2019 6 hours ago, fishoutofwater said: is this intended by the game? yes to stop materials going from gas/liquid/gas/liquid/gas/liquid/gas/liquid every frame when they are just at a state change point Link to comment https://forums.kleientertainment.com/forums/topic/101617-ask-vaporization-point/#findComment-1141421 Share on other sites More sharing options...
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