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All wearable/carriable light sources glow brighter & last longer as Warbucks


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So I've been playing around a bit as Warbucks, and he's an alright character, more durable investigation tools makes him a bit more resourceful, and money meaning sanity allows him to get a cheap method to get sane whenever he wants. But I figured of an oddly specific buff to make Warbucks adventerous character a bit more clearPun intended?, all light sources such as Miner hats, Cork hats, Torches, all of it, lasts a bit longer, say, 25%. While also getting a slightly increased aura. 

This makes him more capable rushing down into ruins with only a torch or a cheap corkhat, and makes him more spareful with lights for longer expeditions.

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