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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.

1 Screenshot

About This File

Dropping the item in your hands with the R key.It is mainly used to quickly to throwing lantern!

What's New in Version v1.0   See changelog


No changelog available for this version.

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What the point in this? -.- Someone could just drag the item with their mouse out of their inventory. :/ Why did I even come to this page?!

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This would be a lot more useful if it was used to instantly drop item in your inventory instead of having to move them over to the ground with the mouse. You could bind "ctrl + righ click" to it or something

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I am not sure if this mod was updated in the meantime but those comments... what is wrong with you people? It does exactly what it says: Press R key and you have instantly empty hands while the item that was in your hands is on the ground now... dropped... not planted...


And there is also a hint how this could be useful... rolling through caves with lantern in the hands... you see enemy in front of you... press R and then hold F, easy as that = light on the ground, smashing enemy instantly...


kittykatz... why do it easily and instantly when you can just drag your mouse here and there like a total amateur? Because you can, that's why..


Thanks for this simple yet much useful mod ziyuan2013.

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I discovered "funny" bug with this mod - while it works like a charm during actual game, pressing the key associated with dropping items while around main menu (accidentally, or during writing something, like using said letter in preset name, for example) results in mod crashing with error, complaining about being unable to define "player" ;)


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