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4 Screenshots

About This File

Doctor Wortey v1.2

----

Dr. Wortey has:

200 HP

150 Hunger

120 Sanity

-Has his own chicken weapon

-Can make syringes

-Life regenerates slowly

-Custom voice

-Lost his pants

-Custom Chester

---

Legal gubbins:

---

HP Regen script:

ADH198

Special thanks to:

ADH198

Klei Entertainment

Jangofet

Xar623

Maker of this mod:

xxM0rtexxx

(http://steamcommunity.com/profiles/76561198085243043/)

Put together by:

StormyRange

(http://johnsegway.deviantart.com)

(http://stormygameses.tumblr.com)


What's New in Version 1.3   See changelog

Released

No changelog available for this version.

  • Like 1

User Feedback

Recommended Comments

brainchill

Posted

Cool character. I like it.

  • Like 1
DwerBomb

Posted

How much is him faster than Wilson?

xxM0rtexx

Posted

He is x1.5 speed cause he got no pants.

  • Like 1
DiegoCapo

Posted

How much is him faster than Wilson?

Very Fast Wortey

Patrykq

Posted

Awesome character, thanks! : D

krzysiek

Posted

hm ? i cant see my chester , I only see shadow :(

victorfuts

Posted

I tried to open the chest but it crushes?

mrcowpat

Posted

how do you install on windows 7 steam

WendyAbigail

Posted

why mw can't download Dotor Wortey

Lyricant

Posted

Fixed the crashing issue.

 

You forgot two lines in your Chester.lua. (C:\Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\wort\scripts\prefabs)

 

I've uploaded a fixed Chester.lua on mediafire here:


 

 

    --("   container")

    inst:AddComponent("container")

    inst.components.container:SetNumSlots(#slotpos)

    

    inst.components.container.onopenfn = OnOpen

    inst.components.container.onclosefn = OnClose

    

    inst.components.container.widgetslotpos = slotpos

    inst.components.container.widgetanimbank = "ui_chest_3x3"

    inst.components.container.widgetanimbuild = "ui_chest_3x3"

    inst.components.container.widgetpos = Vector3(0,-180,0)

    inst.components.container.widgetpos_controller = Vector3(0,200,0)

    inst.components.container.side_align_tip = 160

 

Is what it should read.

 

    --("   container")

    inst:AddComponent("container")

    inst.components.container:SetNumSlots(#slotpos)

    

    inst.components.container.onopenfn = OnOpen

    inst.components.container.onclosefn = OnClose

    

    inst.components.container.widgetslotpos = slotpos

    inst.components.container.widgetanimbank = "ui_chest_3x3"

    inst.components.container.widgetanimbuild = "ui_chest_3x3"

    inst.components.container.widgetpos = Vector3(0,-180,0)

 

is what you had. Replace the latter with the first and the Chester crashing / invisibility stops.

  • Like 2
xxM0rtexx

Posted

 

Fixed the crashing issue.
 
You forgot two lines in your Chester.lua. (C:\Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\wort\scripts\prefabs)
 
I've uploaded a fixed Chester.lua on mediafire here:
 
 
    --("   container")
    inst:AddComponent("container")
    inst.components.container:SetNumSlots(#slotpos)
    
    inst.components.container.onopenfn = OnOpen
    inst.components.container.onclosefn = OnClose
    
    inst.components.container.widgetslotpos = slotpos
    inst.components.container.widgetanimbank = "ui_chest_3x3"
    inst.components.container.widgetanimbuild = "ui_chest_3x3"
    inst.components.container.widgetpos = Vector3(0,-180,0)
    inst.components.container.widgetpos_controller = Vector3(0,200,0)
    inst.components.container.side_align_tip = 160
 
Is what it should read.
 
    --("   container")
    inst:AddComponent("container")
    inst.components.container:SetNumSlots(#slotpos)
    
    inst.components.container.onopenfn = OnOpen
    inst.components.container.onclosefn = OnClose
    
    inst.components.container.widgetslotpos = slotpos
    inst.components.container.widgetanimbank = "ui_chest_3x3"
    inst.components.container.widgetanimbuild = "ui_chest_3x3"
    inst.components.container.widgetpos = Vector3(0,-180,0)
 
is what you had. Replace the latter with the first and the Chester crashing / invisibility stops.

 

Thanks bro! xD

Coolpool

Posted

when I enable the mod the game crashes! help!?

HKMHD

Posted

Please Updata version 1.4, thx

ToT

HKMHD

Posted

thx, that is v1.4 fixed.

 

 

Fixed the crashing issue.
 
You forgot two lines in your Chester.lua. (C:\Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\wort\scripts\prefabs)
 
I've uploaded a fixed Chester.lua on mediafire here:
 
 
    --("   container")
    inst:AddComponent("container")
    inst.components.container:SetNumSlots(#slotpos)
    
    inst.components.container.onopenfn = OnOpen
    inst.components.container.onclosefn = OnClose
    
    inst.components.container.widgetslotpos = slotpos
    inst.components.container.widgetanimbank = "ui_chest_3x3"
    inst.components.container.widgetanimbuild = "ui_chest_3x3"
    inst.components.container.widgetpos = Vector3(0,-180,0)
    inst.components.container.widgetpos_controller = Vector3(0,200,0)
    inst.components.container.side_align_tip = 160
 
Is what it should read.
 
    --("   container")
    inst:AddComponent("container")
    inst.components.container:SetNumSlots(#slotpos)
    
    inst.components.container.onopenfn = OnOpen
    inst.components.container.onclosefn = OnClose
    
    inst.components.container.widgetslotpos = slotpos
    inst.components.container.widgetanimbank = "ui_chest_3x3"
    inst.components.container.widgetanimbuild = "ui_chest_3x3"
    inst.components.container.widgetpos = Vector3(0,-180,0)
 
is what you had. Replace the latter with the first and the Chester crashing / invisibility stops.

 

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