About This File
A collection of modifications and enhancements to the game's coding interface. NOTE: This does not add gameplay. This is a programming interface for modders, and is intended only to be used for making mods, and running mods made with this API.
Current Features:
- Duplicate Recipes (Multiple recipes can have the same product)
- Special Ingredients (eg. Health, Hunger, Sanity)
- Variable Ingredients (One ingredient slot can have multiple options)
- Custom Recipe Tabs (eg. Tools, Light, Survival)
- Custom Tech Branches (eg. Science, Magic, Ancient)
- Drinkable Items (Items that make use of the drinking animation from Shipwrecked)
- Quaffable Items (Totally different)
- Custom Worlds (Think U&A)
Known Bugs:
- Potential bug in the custom Ingredient constructor, wherein the 'testfn' parameter is not recognized if the preceding 'atlas' parameter is nil.
There is documentation included in the download.
What's New in Version 1.5 See changelog
Released
- Added documentation that comes with the mod.
- Added support for Duplicate Recipes (Multiple recipes with the same product can now exist).
- Added method for creating drinkable items.
- Added some miscellaneous functionality (see documentation).
- Added method for creating custom worlds (Think U&A).
- Added an example mod.
- Updated to support the latest DS version.
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