. . . Posted July 1, 2017 Share Posted July 1, 2017 Hello, I need some help if someone can help that be awesome ! So, is there a way I use this code- inst.components.talker.mod_str_fn = Umlautify -then my character uses "ö" instead "o" when a certain value is true then vice-versa when that value false? Is this possible? Thanks for reading my problem, have a good day/night ! Link to comment Share on other sites More sharing options...
Aquaterion Posted July 4, 2017 Share Posted July 4, 2017 u could probably just call that code again but setting it to nil instead when you want it to be normal again. Link to comment Share on other sites More sharing options...
. . . Posted July 4, 2017 Author Share Posted July 4, 2017 It seems that it only works in common_postinit which means I can't make it nil on my event in master_postinit or modmain ..is there maybe another way or it's not possible to change something in common_postinit? Link to comment Share on other sites More sharing options...
. . . Posted July 9, 2017 Author Share Posted July 9, 2017 ...so, I'm guessing this is impossible, right ? Link to comment Share on other sites More sharing options...
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