whismerhill Posted May 24, 2016 Share Posted May 24, 2016 hi, is it possible to build on top of other structures or right next to them ? There's a shelter mod that I would like to expand so that you could like , build a shelter right next to a pond, so you can fish under a shelter (currently not possible due to collisions) & many other actions that are done while standing still but require another structure or entity in the world that you can't build right next to... edit: I realize this could be mistaken as a game question, it's not, it's about modding properties of objects Link to comment Share on other sites More sharing options...
DarkXero Posted May 25, 2016 Share Posted May 25, 2016 2 hours ago, whismerhill said: is it possible to build on top of other structures or right next to them ? AddSimPostInit(function() for k, v in pairs(GLOBAL.AllRecipes) do v.min_spacing = 0 end end) Link to comment Share on other sites More sharing options...
Mobbstar Posted May 25, 2016 Share Posted May 25, 2016 The above makes any recipe ignore distance to other objects. If you want a specific recipe to do this, use this instead (pseudo-code): local recipe_reference = Recipe(...) recipe_reference.min_spacing = Link to comment Share on other sites More sharing options...
whismerhill Posted May 25, 2016 Author Share Posted May 25, 2016 Thanks guyz. @Mobbstar that is exactly what I was looking for now I'm wondering if structures with the "shelter" tag can actually protect other structures beside the player, probably not Link to comment Share on other sites More sharing options...
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