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Biography
Just someone who loves dont starve
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Iowa, U.S.
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Soccer, video games, art, listening to music...
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Unemployed (High School Student)
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Patch Notes - Rev 103865 June 12, 2014
kylemery replied to SethR's topic in [Don't Starve] Reign of Giants
Were the cheats options not supposed to be in this version? When I updated again, they were removed. -
Patch Notes - Rev 103865 June 12, 2014
kylemery replied to SethR's topic in [Don't Starve] Reign of Giants
Same as above comments... lost my saves. -
Larger texture boundaries? (Help)
kylemery replied to kylemery's topic in [Don't Starve] Mods and tools
I was thinking of having the wings take the place of Webber's legs, so I'll see what I can do. Thanks for the response! -
I am helping somebody make a character mod, and they want wings on the body. However the body with wings does not fit in the existing spaces for the torso. Is there any way to make the boundaries larger to allow for this?
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please help me with this character
kylemery replied to darkness2014's topic in [Don't Starve] Mods and tools
I used 2D for my character mod and it worked fine. Maybe try a clean install of the program. If your texcreator keeps having problems, you could always send the pictures to me and I could convert them for you. -
please help me with this character
kylemery replied to darkness2014's topic in [Don't Starve] Mods and tools
Your tex files aren't in the correct format. Check to make sure you properly converted them using all the right settings. There were also some minor issues that I fixed. However, I couldn't test it since the tex files crash my game. Here is the fixed version - http://www.mediafire.com/download/vkndja2rhct9m7u/Alex.zip Feel free to message me again if it still isn't working or you are still confused on what to do. Good Luck! -
Only speed and strength. So he would walk a little slower and do less damage when hungry.
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Yeah I was trying to model it off of wolfgang's "mightiness" feature. Basically the character's statistics would be different based off of like 4 levels of hunger such as full, content, hungry, and starving. Sorry if I'm not making any sense. I understand it in my head, but it's hard to convey through words.
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Sorry for the confusion. My goal is for my character to be weaker depending on his hunger.
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So right now I have... local function onchange(inst, data) local current=inst.components.hunger.current local currentpercent = data.50inst.components.locomotor.walkspeed = 3end Which I'm sure is completely wrong. How do I format the hunger percentage and am I supposed to add attributes just like in the prefab?
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I was just wondering how to make my character's attributes change along with different values oh hunger. I'm pretty sure this is possible, and thought one of you kind people might be willing to help me out a bit. Also, I thought it would be cool to have a sound play on his hunger reaching a certain point, and already have the sound in the correct folder, so how would I trigger that sound to play? And would it be possible for this sound to attract creatures? Thank you so much to whoever takes the time to responds to this!
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http://forums.kleientertainment.com/files/file/556-warfarin-the-sticky-fingered-rogvanilla/ This existing character seems to fit your needs pretty closely. Since this is my first time ever coding, I don't really have any idea how to create throwing knives other than copying some lines from the boomerang prefab.
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Version 1.1
2712 downloads
Adds a custom character to the game. Who says you can't survive in style? To Do: Balancing Custom Dialog (about 900 quotes left to do) Perks: Looks beautiful Does more damage Heals over time Not as scared of enemies Friendly to certain animals A bit faster Cons: Very hungry Not much else (Slightly OP) Here is the download on the Steam Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=256402793 Feel free to message me if you have any suggestions, bugs, requests, or just want to say hi!