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Don't Starve
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Need help with first mod
Mr. Higgsbury II replied to Flossthief's topic in [Don't Starve] Mods and tools
Oh yeah, if you want help for a DST mod I would post over there. They probably know a lot more and are more active since DS doesn't receive much attention anymore. -
Need help with first mod
Mr. Higgsbury II replied to Flossthief's topic in [Don't Starve] Mods and tools
I don't have much experience making characters and it would be difficult to determine the problem without logs etc. I can say that DST and DS are not the same in terms of modding. DST has a lot of functions and stuff that DS does not (and vice versa). I definitively recommend that you look at some custom characters for DS and see how they do things. -
I'm trying to make a mod that lets your choose between the different DLC mainscreens. So far everything works except for the SW animation assets. The game keeps saying that it cannot find the bank and build despite me using the default ones from the game and trying to import them manually myself. It would be greatly appreciated if anyone has advice on this. Thanks. log.txt
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I've been trying to track down a bug that appears when I enable certain mods or certain combinations of mods. When generating a new world that uses the classic DS world generation music (not DLC), the music plays again when the player appears on screen. I guess it's caused by mod compatibility, and I was wondering if it was possible to just tell the game to kill any music playing at the start of the game? I know that doesn't fix any deeper problems, but this is the only issue that I can see from mods. Here's a log from me just loading the game and generating a new world. I can't see anything glaringly wrong, but I'm also not very good at reading DS's logs. Cheers. log.txt
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I believe I figured out why my exosuits kept disappearing. I use the clear floor tool a lot because I sandbox a bunch of stuff and don't want duplicants to keep storing useless materials. However, I've discovered that using the sweep tool (sandbox mode) will delete exosuits worn by duplicants. They will still believe that they are wearing a suit and will ignore all docks. Unsure if it works with the debug tool clear floor or other worn items.
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Exosuits Randomly Disappearing
Mr. Higgsbury II commented on Mr. Higgsbury II's bug in Oxygen Not Included
I have updated the post with a new picture that shows a duplicant path-finding into a room that has an exosuit dock, but doesn't have one available. -
Sometimes, duplicants will fall asleep at night without returning to bed. The path to the bed is not obstructed and they do not have the narcolepsy trait.
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Exosuits Randomly Disappearing
Mr. Higgsbury II commented on Mr. Higgsbury II's bug in Oxygen Not Included
There isn't anything visibly hot near the suits. even my sleet wheat suit disappeared so that doesn't make any sense. Save file attached. -
I'm fairly certain that this occurs in the live branch as well but I've noticed that my atmosuit count steadily decreases as the suits keep disappearing from my dock. I also noticed that duplicants are somehow managing to get past the dock without needing to equip a suit. I've haven't found a way to replicate it yet as I haven't seen it live, but I have found dupes in places they shouldn't be without a suit. My best guess would be that the suit just teleports somewhere random because I've found naphtha in completely sealed rooms for no apparent reason. *Save file attached. Be warned that this is an older file that I have edited with duplicity. That shouldn't matter though because I have seen other worlds with the same issue. Core.sav Below shows a duplicant path found itself into a room that has an exosuit dock blocking the way. There is no suit there, and so the duplicant should not be able to even try to go there.
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Help with decompiling bytecode
Mr. Higgsbury II replied to Mr. Higgsbury II's topic in [Don't Starve] Mods and tools
That seems about right, and I tried it. However, I have know idea where its putting the decompiled files. Where is "dec_C:\" as opposed to "C:\"\ EDIT: Hang on, it seems I cannot drag a drop. So i'm OK now. Thanks! -
I have an old copy of the game and I would like to try and decompile it. It's in bytecode and I had a link to a tutorial for it, but unfortunately it looks like that page doesn't exist anymore. http://oldforums.kleientertainment.com/showthread.php?8694-TUTORIAL-Decompiling-%28-and-Recompiling-using-SCiTE-%29-lua-files&highlight=decompile I would really appreciate if anyone knows how I could go about decompiling it. I've done it before, but I might not have the tools anymore. Thanks.
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I have an old copy of the game and I would like to try and decompile it. It's in bytecode and I had a link to a tutorial for it, but unfortunately it looms like that page doesn't exist anymore. http://oldforums.kleientertainment.com/showthread.php?8694-TUTORIAL-Decompiling-%28-and-Recompiling-using-SCiTE-%29-lua-files&highlight=decompile I would really appreciate if anyone knows how I could go about decompiling it. I've done it before, but I might not have the tools anymore. Thanks.
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Potions Mod [ADAPTED] (Maxwell)
Mr. Higgsbury II commented on Mr. Higgsbury II's file in Game Modifications
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Potions Mod [ADAPTED] (Maxwell)
Mr. Higgsbury II commented on Mr. Higgsbury II's file in Game Modifications