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Custom Item Repair


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How can I make it possible to make an item repairable/fuelable with something? For Example, Beefalo Horns?

I've tried adding the Fuelable Tag, and Repairable tag, and some other tags, but every repair ,breaks it instantly.

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On 4/18/2018 at 9:10 PM, MightyPikachu said:

the "fueled" component i think. i can look into how it works later.

Well i did, that's what i meant by Tag, I didn't remember what it was called at the time, But i wanna be able to tune how much it fuels too, and I haven't been able to figure that out.

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