Shinray Posted November 27, 2015 Share Posted November 27, 2015 EDIT: Found solution. File system of ~/.klei was xfs.Created a symlink to a different partition on ext4, works perfectly now. credit to @simplex for this http://forums.kleientertainment.com/topic/29888-no-mods-in-game-options-steam/page-2#entry385476 Hello, So I'm attempting to set up a Caves dedicated multi-server. CentOS 7 Whenever I attempt to enter a cave entrance, I'm sent back to the character creation screen In the logs, it's noted: Migration failed: Missing player data from: session/****************/KU_********* Migration by user ('KU_********') failed (167). Here are the settings.ini for the servers: Main:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true [ACCOUNT]server_token = [NETWORK]server_intention = cooperativedefault_server_name = h_serverdefault_server_description = melonserverserver_password = max_players = 10pvp = falsegame_mode = survivalenable_snapshots = falseenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 1enable_vote_kick = truepause_when_empty = trueserver_port = 11000 [sHARD]shard_enable = trueis_master = truemaster_port = 11200cluster_key = Caves: [MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true [ACCOUNT]server_token = [NETWORK]server_intention = cooperativedefault_server_name = h_serverdefault_server_description = melonserver_caveserver_password = max_players = 10pvp = falsegame_mode = survivalenable_snapshots = falseenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 1enable_vote_kick = truepause_when_empty = trueserver_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349 [sHARD]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = shard_id = 261313406 And, here are the logs for both (nothing really happens as far as I can tell in the cave server, apart from join/leave announcements) Main:Starting UpVersion: 158064Current time: Fri Nov 27 00:49:40 2015 System Name: LinuxHost Name: melonRelease(Kernel) Version: 3.10.0-229.el7.x86_64Kernel Build Timestamp: #1 SMP Fri Mar 6 11:36:42 UTC 2015Machine Arch: x86_64Don't Starve Together: 158064 LINUXNNN Build Date: 2015-11-26_17-45-45Parsing command lineCommand Line Arguments: -console ProfileIndex:3.76[CONNECT] PendingConnection::Reset(true)Network tick rate: U=15(2), D=0Network tick rate: U=30(1), D=0THREAD - started 'GAClient' (4135017280)HttpClient2::ClientThread::Main()OnLoadPermissionList: /root/.klei/DoNotStarveTogether/save/blocklist.txt (Failure)OnLoadPermissionList: /root/.klei/DoNotStarveTogether/save/adminlist.txt (Failure)OnLoadUserIdList: /root/.klei/DoNotStarveTogether/save/whitelist.txt (Failure)cGame::InitializeOnMainThreadRenderer initialize: OkayAnimManager initialize: OkayBuffers initialize: OkaycDontStarveGame::DoGameSpecificInitialize()FMOD Error: An invalid object handle was used. GameSpecific initialize: OkaycGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luaTHREAD - started 'ConsoleInput' (4128242496)scripts/main.lua(173,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence for dedicated server. DownloadMods(0)FMOD Error: An invalid object handle was used. LOADING LUA SUCCESSPlayerDeaths could not load morgue PlayerHistory could not load player_history_staging bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Load FE Load FE: done ModIndex: Load sequence finished successfully. Reset() returning[200] Account Communication Success (6)[ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_b2JfG-GqStarting Dedicated Server Game Network tick rate: U=30(1), D=0About to start a server with the following settings: Dedicated: true Online: true Passworded: true ServerPort: 11000 SteamAuthPort: 8766 SteamMasterServerPort: 27016 ClanID: true ClanOnly: false ClanAdmin: false LanOnly: false EnablePunchthrough: false EnableAutosaver: true PVP: false MaxPlayers: 10 GameMode: survival OverridenDNS: PauseWhenEmpty: true InternetBroadcasting: true Intent: cooperativeOnline Server Started on port: 11000Collecting garbage...lua_gc took 0.01 seconds~ShardLuaProxy()~InventoryLuaProxy()~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.01 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(173,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence for dedicated server. LOADING LUA SUCCESSPlayerDeaths could not load morgue PlayerHistory could not load player_history_staging bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Load Slot: ... generating new world WorldSim::SimThread::SimThread()ABOUT TO INSTALL STACKTRACEDoLuaFile scripts/stacktrace.luaDoLuaFile loading buffer scripts/stacktrace.luaINSTALLED STACKTRACEWorldSim::SimThread::SimThread() completeModIndex: Load sequence finished successfully. Reset() returningTHREAD - started 'WorldSim' (4083714880)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luaDoLuaFile loading buffer scripts/worldgen_main.luaDLC enabled : false scripts/worldgen_main.lua(80,1) running worldgen_main.lua scripts/worldgen_main.lua(82,1) SEED = 1448614182 scripts/worldgen_main.lua(439,1) Generating world with these parameters: scripts/worldgen_main.lua(440,1) level_type survival scripts/worldgen_main.lua(441,1) current_level 1 scripts/worldgen_main.lua(442,1) customizationpresets: scripts/worldgen_main.lua(444,1) worldgen_choices: scripts/worldgen_main.lua(467,1) ######### Generating SURVIVAL Mode Level######## scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1 scripts/worldgen_main.lua(490,1) ######### Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER######## ChessSpot3 added to For a nice walk ChessSpot1 added to Great Plains ChessSpot3 added to Kill the spiders Maxwell7 added to Oasis Chessy_1 added to Great Plains scripts/worldgen_main.lua(525,1) ***************************** scripts/worldgen_main.lua(526,1) Final Worldgen Choices: K: preset V: SURVIVAL_TOGETHER K: level_id V: 1 K: finaltweak V table: 0xa5e1b70 scripts/worldgen_main.lua(528,1) ***************************** Creating story... LinkNodesByKeys Finding valid start task... ...picked Make a pick Has start node Clearing Baking map... 350 [WorldSimActual::GenerateVoronoiMap]GenerateVoronoiMap [1]:...Done.[AddEmptyNodes]GenerateVoronoiMap [100]:...Done.[WorldSimActual::GenerateVoronoiMap] complete [success][WorldSimActual::ConvertToTileMap][ConvertToTileMap][WorldSimActual::ConvertToTileMap] complete[WorldSimActual::SeparateIslands][separateIslands][WorldSimActual::SeparateIslands] completeMap Baked! [WorldSimActual::ForceConnectivity][GenerateLandmasses][MergeConnectedLandmasses] true[WorldSimActual::ForceConnectivity] complete[GetWormholesExtra] connected 0 unconnected 1[GetWormholesExtra] after: connected 1 unconnected 0[GetWormholesExtra] pushed 0 wormholes[WorldSimActual::DrawRoads][DrawRoads][WorldSimActual::DrawRoads] completeEncoding... Encoding... DONE Checking Tags Populating voronoi... Warning! Could not find a spot for Maxwell7 in node Oasis:2:BuzzardyBadlands Warning! Could not find a spot for Beefalo Farm in node Great Plains:4:Clearing disconnected tiles... 0 Badlands:0:BuzzardyBadlands Cant process points Done forest map gen! scripts/worldgen_main.lua(248,1) Checking map... scripts/worldgen_main.lua(604,1) Generation complete WorldSim::SimThread::Main() completeSerializing world session to session/FFFFFFFFC5D98A4F/0000000002Unload FE Unload FE done LOAD BE LOAD BE: done Begin Session: FFFFFFFFC5D98A4Fsaving to server_temp/server_save MiniMapComponent::AddAtlas( minimap/minimap_data.xml )Loading Nav Grid Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Can't find prefab spawnpoint SpawnSaveRecord [nil, spawnpoint] FAILED Reconstructing topology ...Sorting points ...Sorting edges ...Connecting nodes ...Validating connections ...Housekeeping ...Done! 1 uploads added to server. From server_tempAbout to start a shard with these settings: ShardName: [sHDMASTER] ShardID: 1 ShardRole: MASTER MasterHost: (null) MasterBind: 127.0.0.1 MasterPort: 11200[sHARD] STARTING MASTER SERVER[sHARD] Shard Server Started on port: 11200Telling Client our new session identifier: FFFFFFFFC5D98A4FSim pausedSteamGameServer_Init (8766, 11000, 27016)SteamGameServer_Init Success[sHARD] Slave 'caves(2569920465)' connected from [LAN] IP: 127.0.0.1[sHARD] Slave 'caves(2569920465)' ready!World '2569920465' is now connected [CONNECT] Steam p2p session request: 76561198016434033[CONNECT] New steam p2p session created for 76561198016434033 (197.190.239.212|1)[CONNECT] Steam p2p session: received packet from: 197.190.239.212|1(76561198016434033)[CONNECT] Steam p2p session: sent packet to: 197.190.239.212|1(76561198016434033)New incoming connection 197.190.239.212|1 GUID: 468375020796764919Client connected from IP: 197.190.239.212ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9iMkpmRy1HcSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^iPsOc1U9KdDoAtyLU4jEhc8Q9v+jXSlZ for: 468375020796764919Sim unpaused[sHARD] Registering portal ID #1 Validating ID 1: world: 2569920465 (auto) available: true recieves: 1 status: inactive (disabled by prefab) Validating ID 1: world: 2569920465 (auto) available: true recieves: 1 status: inactive (disabled by prefab) [sHARD] Registering portal ID #2 Validating ID 2: world: 2569920465 (auto) available: true recieves: 2 status: inactive (disabled by prefab) Validating ID 2: world: 2569920465 (auto) available: true recieves: 2 status: inactive (disabled by prefab) [sHARD] Registering portal ID #3 Validating ID 3: world: 2569920465 (auto) available: true recieves: 3 status: inactive (disabled by prefab) Validating ID 3: world: 2569920465 (auto) available: true recieves: 3 status: inactive (disabled by prefab) [sHARD] Registering portal ID #4 Validating ID 4: world: 2569920465 (auto) available: true recieves: 4 status: inactive (disabled by prefab) Validating ID 4: world: 2569920465 (auto) available: true recieves: 4 status: inactive (disabled by prefab) [sHARD] Registering portal ID #5 Validating ID 5: world: 2569920465 (auto) available: true recieves: 5 status: inactive (disabled by prefab) Validating ID 5: world: 2569920465 (auto) available: true recieves: 5 status: inactive (disabled by prefab) [sHARD] Registering portal ID #6 Validating ID 6: world: 2569920465 (auto) available: true recieves: 6 status: inactive (disabled by prefab) Validating ID 6: world: 2569920465 (auto) available: true recieves: 6 status: inactive (disabled by prefab) [sHARD] Registering portal ID #7 Validating ID 7: world: 2569920465 (auto) available: true recieves: 7 status: inactive (disabled by prefab) Validating ID 7: world: 2569920465 (auto) available: true recieves: 7 status: inactive (disabled by prefab) [sHARD] Registering portal ID #8 Validating ID 8: world: 2569920465 (auto) available: true recieves: 8 status: inactive (disabled by prefab) Validating ID 8: world: 2569920465 (auto) available: true recieves: 8 status: inactive (disabled by prefab) [sHARD] Registering portal ID #9 Validating ID 9: world: 2569920465 (auto) available: true recieves: 9 status: inactive (disabled by prefab) Validating ID 9: world: 2569920465 (auto) available: true recieves: 9 status: inactive (disabled by prefab) [sHARD] Registering portal ID #10 Validating ID 10: world: 2569920465 (auto) available: true recieves: 10 status: inactive (disabled by prefab) Validating ID 10: world: 2569920465 (auto) available: true recieves: 10 status: inactive (disabled by prefab) SendHandShakeServerListing[steam] UserConnectAndAuthenticate successfully sent for steamid '76561198016434033'[sHARD] Read save location file for 'KU_b2JfG-Gq'[sHARD] Save location file read! /root/.klei/DoNotStarveTogether/save/session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/savelocation for KU_b2JfG-Gq[sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)]ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_OnResumeRequestLoadComplete - UserID KU_b2JfG-GqReceived request to spawn as (wilson_none) wilson from dragon_cuntReceived clothing request () () () ()Validated skin: wilson (wilson_none) () () () ()[Fixed] SPAWNING PLAYER AT: (-8.00, 0.00, 24.00) Serializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003[steam] UserDisconnect successfully sent for steamid '76561198016434033'ID_CONNECTION_LOST 197.190.239.212|1[sHARD] Received disconnect notification for 'KU_b2JfG-Gq' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')Serializing user minimap to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/minimapSerializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003Sim paused[CONNECT] Steam p2p session: received packet from: 197.190.239.212|1(76561198016434033)[CONNECT] Steam p2p session: sent packet to: 197.190.239.212|1(76561198016434033)New incoming connection 197.190.239.212|1 GUID: 517914616912873359Client connected from IP: 197.190.239.212ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9iMkpmRy1HcSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^vLuN7rmbe1xD8bw4KTBNfqOclvpuMxVM for: 517914616912873359Sim unpausedSendHandShakeServerListing[steam] UserConnectAndAuthenticate successfully sent for steamid '76561198016434033'[sHARD] Read save location file for 'KU_b2JfG-Gq'[sHARD] Save location file read! /root/.klei/DoNotStarveTogether/save/session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/savelocation for KU_b2JfG-Gq[sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)]ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_OnResumeRequestLoadComplete - UserID KU_b2JfG-GqReceived request to spawn as (wilson_none) wilson from dragon_cuntReceived clothing request () () () ()Validated skin: wilson (wilson_none) () () () ()[Fixed] SPAWNING PLAYER AT: (-8.00, 0.00, 24.00) Serializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003[CONNECT] Steam p2p session request: 76561198092314687[CONNECT] New steam p2p session created for 76561198092314687 (197.190.239.213|1)[CONNECT] Steam p2p session: received packet from: 197.190.239.213|1(76561198092314687)[CONNECT] Steam p2p session: sent packet to: 197.190.239.213|1(76561198092314687)[CONNECT] Steam p2p session: received packet from: 197.190.239.213|1(76561198092314687)[CONNECT] Steam p2p session: sent packet to: 197.190.239.213|1(76561198092314687)New incoming connection 197.190.239.213|1 GUID: 1089871977313022120Client connected from IP: 197.190.239.213ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV83eUd5TkcwNSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^yXVjuCAuLzXkhGvOZbGqVBFVW/BNySzB for: 1089871977313022120SendHandShakeServerListing[steam] UserConnectAndAuthenticate successfully sent for steamid '76561198092314687'[sHARD] Read save location file for 'KU_7yGyNG05'[sHARD] Save location file read! /root/.klei/DoNotStarveTogether/save/session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/savelocation for KU_7yGyNG05[sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)][dragon_cunt:KU_b2JfG-Gq] ReceiveRemoteExecute(c_supergodmode();c_speedmult(5);c_give("pickaxe");c_gonext("cave_entrance")) @(-1.71, 17.98)God mode: true giving 109378 - pickaxe Finding a cave_entrance Found 103551 (1/10) [sHARD] Unregistering portal ID #1 [sHARD] Registering portal ID #1 Validating ID 1: world: 2569920465 (auto) available: true recieves: 1 status: active Activating portal 1 to 2569920465 Serializing user minimap to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/minimapSerializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003[sHARD] Requesting migration of player KU_b2JfG-Gq from [sHDMASTER] to caves(2569920465)[sHARD] Beginning migration of player KU_b2JfG-Gq from [sHDMASTER](1) to caves(2569920465) (1).[sHARD] Migration failed: Missing player data from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_[sHARD] Migration by user ('KU_b2JfG-Gq') failed (167). [sHARD] Cancelling pending migration of player 'KU_b2JfG-Gq' from '[sHDMASTER](1)' to 'caves(2569920465)' (1).ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_OnResumeRequestLoadComplete - UserID KU_b2JfG-GqReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_7yGyNG05_OnResumeRequestLoadComplete - UserID KU_7yGyNG05Received request to spawn as (wes_none) wes from ngolemnellaReceived clothing request () () () ()Validated skin: wes (wes_none) () () () ()[Fixed] SPAWNING PLAYER AT: (-8.00, 0.00, 24.00) Serializing user session to session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/0000000003[steam] UserDisconnect successfully sent for steamid '76561198092314687'ID_CONNECTION_LOST 197.190.239.213|1[sHARD] Received disconnect notification for 'KU_7yGyNG05' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')Serializing user session to session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/0000000003[CONNECT] Steam p2p session: received packet from: 197.190.239.213|1(76561198092314687)New incoming connection 197.190.239.213|1 GUID: 774620003593376571Client connected from IP: 197.190.239.213ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV83eUd5TkcwNSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^Ma6ehDzUg1B/fc9Wjqd2hcSIv4I5moIR for: 774620003593376571SendHandShakeServerListing[steam] UserConnectAndAuthenticate successfully sent for steamid '76561198092314687'[sHARD] Read save location file for 'KU_7yGyNG05'[sHARD] Save location file read! /root/.klei/DoNotStarveTogether/save/session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/savelocation for KU_7yGyNG05[sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)]ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_7yGyNG05_OnResumeRequestLoadComplete - UserID KU_7yGyNG05Received request to spawn as (wilson_none) wilson from ngolemnellaReceived clothing request () () () ()Validated skin: wilson (wilson_none) () () () ()[Fixed] SPAWNING PLAYER AT: (-8.00, 0.00, 24.00) Serializing user session to session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/0000000003Remote left click out of range Remote left click out of range Remote left click out of range [steam] UserDisconnect successfully sent for steamid '76561198092314687'ID_CONNECTION_LOST 197.190.239.213|1[sHARD] Received disconnect notification for 'KU_7yGyNG05' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')Serializing user session to session/FFFFFFFFC5D98A4F/KU_7yGyNG05_/0000000003[steam] UserDisconnect successfully sent for steamid '76561198016434033'ID_CONNECTION_LOST 197.190.239.212|1[sHARD] Received disconnect notification for 'KU_b2JfG-Gq' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')Sim paused[CONNECT] Steam p2p session: received packet from: 197.190.239.212|1(76561198016434033)[CONNECT] Steam p2p session: sent packet to: 197.190.239.212|1(76561198016434033)New incoming connection 197.190.239.212|1 GUID: 180144645424171607Client connected from IP: 197.190.239.212ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9iMkpmRy1HcSIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^9qm5fDW/Z7W5f4PGFbsf+fk73TuZXvTb for: 180144645424171607Sim unpausedSendHandShakeServerListing[steam] UserConnectAndAuthenticate successfully sent for steamid '76561198016434033'[sHARD] Read save location file for 'KU_b2JfG-Gq'[sHARD] Save location file read! /root/.klei/DoNotStarveTogether/save/session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/savelocation for KU_b2JfG-Gq[sHARD] ForwardPlayerIfNeeded worldId is [[sHDMASTER](1)]ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_OnResumeRequestLoadComplete - UserID KU_b2JfG-GqReceived request to spawn as (wilson_none) wilson from dragon_cuntReceived clothing request () () () ()Validated skin: wilson (wilson_none) () () () ()[Fixed] SPAWNING PLAYER AT: (-8.00, 0.00, 24.00) Serializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003Serializing user minimap to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/minimapSerializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000003Serializing world session to session/FFFFFFFFC5D98A4F/0000000003[dragon_cunt:KU_b2JfG-Gq] ReceiveRemoteExecute(c_supergodmode();c_speedmult(5);c_give("pickaxe");c_give("mining_hat");c_gonext("cave_entrance")) @(-2.05, 25.95)God mode: true giving 109642 - pickaxe Could not preload undefined prefab 0x5380b44c (FROMNUM)Can't find prefab mining_hat Finding a cave_entrance Found 103552 (1/9) [dragon_cunt:KU_b2JfG-Gq] ReceiveRemoteExecute(c_give("miner_hat")) @(-171.51, -545.03)Could not preload undefined prefab 0x410dd11b (FROMNUM)Can't find prefab miner_hat [dragon_cunt:KU_b2JfG-Gq] ReceiveRemoteExecute(c_give("minerhat")) @(-170.10, -544.09)giving 109652 - minerhat [sHARD] Unregistering portal ID #9 [sHARD] Registering portal ID #9 Validating ID 9: world: 2569920465 (auto) available: true recieves: 9 status: active Activating portal 9 to 2569920465 Serializing user minimap to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/minimapSerializing user session to session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_/0000000004[sHARD] Requesting migration of player KU_b2JfG-Gq from [sHDMASTER] to caves(2569920465)[sHARD] Beginning migration of player KU_b2JfG-Gq from [sHDMASTER](1) to caves(2569920465) (2).[sHARD] Migration failed: Missing player data from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_[sHARD] Migration by user ('KU_b2JfG-Gq') failed (167). [sHARD] Cancelling pending migration of player 'KU_b2JfG-Gq' from '[sHDMASTER](1)' to 'caves(2569920465)' (2).ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFC5D98A4F/KU_b2JfG-Gq_OnResumeRequestLoadComplete - UserID KU_b2JfG-Gq[steam] UserDisconnect successfully sent for steamid '76561198016434033'ID_CONNECTION_LOST 197.190.239.212|1[sHARD] Received disconnect notification for 'KU_b2JfG-Gq' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')Sim paused[CONNECT] Steam p2p session for 76561198092314687 timed out.[CONNECT] Removed p2p session for 76561198092314687 (197.190.239.213|1)[CONNECT] Steam p2p session for 76561198016434033 timed out.[CONNECT] Removed p2p session for 76561198016434033 (197.190.239.212|1)ConsoleInput: "c_shutdown()"c_shutdown Serializing world session to session/FFFFFFFFC5D98A4F/0000000004[steam] UserDisconnect successfully sent for steamid '0'Collecting garbage...lua_gc took 0.09 seconds~ShardLuaProxy()~InventoryLuaProxy()~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.16 secondsHttpClient2::ClientThread::Main() completeHttpClient2 discarded 1 callbacks.Shutting down Caves:Starting UpVersion: 158064Current time: Fri Nov 27 00:48:55 2015 System Name: LinuxHost Name: melonRelease(Kernel) Version: 3.10.0-229.el7.x86_64Kernel Build Timestamp: #1 SMP Fri Mar 6 11:36:42 UTC 2015Machine Arch: x86_64Don't Starve Together: 158064 LINUXNNN Build Date: 2015-11-26_17-45-45Parsing command lineCommand Line Arguments: -console -conf_dir DST_Cave ProfileIndex:3.45[CONNECT] PendingConnection::Reset(true)Network tick rate: U=15(2), D=0Network tick rate: U=30(1), D=0THREAD - started 'GAClient' (4135619392)HttpClient2::ClientThread::Main()OnLoadPermissionList: /root/.klei/DST_Cave/save/blocklist.txt (Failure)OnLoadPermissionList: /root/.klei/DST_Cave/save/adminlist.txt (Failure)OnLoadUserIdList: /root/.klei/DST_Cave/save/whitelist.txt (Failure)cGame::InitializeOnMainThreadRenderer initialize: OkayAnimManager initialize: OkayBuffers initialize: OkaycDontStarveGame::DoGameSpecificInitialize()FMOD Error: An invalid object handle was used. GameSpecific initialize: OkaycGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luaTHREAD - started 'ConsoleInput' (4128242496)scripts/main.lua(173,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence for dedicated server. DownloadMods(0)FMOD Error: An invalid object handle was used. LOADING LUA SUCCESSPlayerDeaths could not load morgue PlayerHistory could not load player_history_staging bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Load FE Load FE: done ModIndex: Load sequence finished successfully. Reset() returning[200] Account Communication Success (6)[ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_b2JfG-GqStarting Dedicated Server Game Network tick rate: U=30(1), D=0About to start a server with the following settings: Dedicated: true Online: true Passworded: true ServerPort: 11001 SteamAuthPort: 12348 SteamMasterServerPort: 12349 ClanID: true ClanOnly: false ClanAdmin: false LanOnly: false EnablePunchthrough: false EnableAutosaver: true PVP: false MaxPlayers: 10 GameMode: survival OverridenDNS: PauseWhenEmpty: true InternetBroadcasting: true Intent: cooperativeOnline Server Started on port: 11001Collecting garbage...lua_gc took 0.01 seconds~ShardLuaProxy()~InventoryLuaProxy()~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.01 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(173,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence for dedicated server. LOADING LUA SUCCESSPlayerDeaths could not load morgue PlayerHistory could not load player_history_staging bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Load Slot: ... generating new world WorldSim::SimThread::SimThread()ABOUT TO INSTALL STACKTRACEDoLuaFile scripts/stacktrace.luaDoLuaFile loading buffer scripts/stacktrace.luaINSTALLED STACKTRACEWorldSim::SimThread::SimThread() completeModIndex: Load sequence finished successfully. Reset() returningTHREAD - started 'WorldSim' (4084497216)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luaDoLuaFile loading buffer scripts/worldgen_main.luaDLC enabled : false scripts/worldgen_main.lua(80,1) running worldgen_main.lua scripts/worldgen_main.lua(82,1) SEED = 1448614136 scripts/worldgen_main.lua(439,1) Generating world with these parameters: scripts/worldgen_main.lua(440,1) level_type survival scripts/worldgen_main.lua(441,1) current_level 1 scripts/worldgen_main.lua(442,1) customizationpresets: scripts/worldgen_main.lua(444,1) worldgen_choices: scripts/worldgen_main.lua(467,1) ######### Generating SURVIVAL Mode Level######## scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1 scripts/worldgen_main.lua(490,1) ######### Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER######## Chessy_4 added to Beeeees! ChessSpot1 added to Make A Beehat ChessSpot1 added to Badlands Maxwell5 added to Forest hunters Maxwell2 added to Badlands scripts/worldgen_main.lua(525,1) ***************************** scripts/worldgen_main.lua(526,1) Final Worldgen Choices: K: preset V: SURVIVAL_TOGETHER K: level_id V: 1 K: finaltweak V table: 0xb01c110 scripts/worldgen_main.lua(528,1) ***************************** Creating story... LinkNodesByKeys Finding valid start task... ...picked Make a pick Has start node Clearing Baking map... 350 [WorldSimActual::GenerateVoronoiMap]GenerateVoronoiMap [1]:...Done.[AddEmptyNodes]GenerateVoronoiMap [100]:...Done.Infinite edge![WorldSimActual::GenerateVoronoiMap] complete [success][WorldSimActual::ConvertToTileMap][ConvertToTileMap][WorldSimActual::ConvertToTileMap] complete[WorldSimActual::SeparateIslands][separateIslands][WorldSimActual::SeparateIslands] completeMap Baked! [WorldSimActual::ForceConnectivity][GenerateLandmasses][MergeConnectedLandmasses] true[WorldSimActual::ForceConnectivity] complete[GetWormholesExtra] connected 0 unconnected 1[GetWormholesExtra] after: connected 1 unconnected 0[GetWormholesExtra] pushed 0 wormholes[WorldSimActual::DrawRoads][DrawRoads][WorldSimActual::DrawRoads] completeEncoding... Encoding... DONE Checking Tags Populating voronoi... disconnected tiles... 0 Done forest map gen! scripts/worldgen_main.lua(248,1) Checking map... scripts/worldgen_main.lua(604,1) Generation complete WorldSim::SimThread::Main() completeSerializing world session to session/FFFFFFFFC31FE4E5/0000000002Unload FE Unload FE done LOAD BE LOAD BE: done Begin Session: FFFFFFFFC31FE4E5saving to server_temp/server_save MiniMapComponent::AddAtlas( minimap/minimap_data.xml )Loading Nav Grid Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Validating ID -1: world: <nil> (auto) available: false recieves: -1 status: inactive (disabled by prefab) Can't find prefab spawnpoint SpawnSaveRecord [nil, spawnpoint] FAILED Reconstructing topology ...Sorting points ...Sorting edges ...Connecting nodes ...Validating connections ...Housekeeping ...Done! 1 uploads added to server. From server_tempAbout to start a shard with these settings: ShardName: caves ShardID: -1725046831 ShardRole: SLAVE MasterHost: 127.0.0.1 MasterBind: (null) MasterPort: 11200[sHARD] Connecting to master...Telling Client our new session identifier: FFFFFFFFC31FE4E5Sim pausedSteamGameServer_Init (12348, 11001, 12349)SteamGameServer_Init Success[sHARD] Connection to master failed. Waiting to reconnect...ConsoleInput: "c_regenerateworld()"Received world reset request DelDirectory [/root/.klei/DST_Cave/save/session/FFFFFFFFC31FE4E5] -1: FAILEDFailed to delete session /root/.klei/DST_Cave/save/session/FFFFFFFFC31FE4E5Sim unpausedCollecting garbage...lua_gc took 0.07 seconds~ShardLuaProxy()~InventoryLuaProxy()~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.10 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(173,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence for dedicated server. LOADING LUA SUCCESSPlayerDeaths could not load morgue PlayerHistory could not load player_history_staging bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Found a worldgen override file with these contents: K: preset V: DST_CAVE K: override_enabled V: true Loaded and applied world gen overrides from ../worldgenoverride.lua WorldSim::SimThread::SimThread()ABOUT TO INSTALL STACKTRACEDoLuaFile scripts/stacktrace.luaDoLuaFile loading buffer scripts/stacktrace.luaINSTALLED STACKTRACEWorldSim::SimThread::SimThread() completeModIndex: Load sequence finished successfully. Reset() returningTHREAD - started 'WorldSim' (4084497216)WorldSim::SimThread::Main()DoLuaFile scripts/worldgen_main.luaDoLuaFile loading buffer scripts/worldgen_main.luaDLC enabled : false scripts/worldgen_main.lua(80,1) running worldgen_main.lua scripts/worldgen_main.lua(82,1) SEED = 1448614152 scripts/worldgen_main.lua(439,1) Generating world with these parameters: scripts/worldgen_main.lua(440,1) level_type survival scripts/worldgen_main.lua(441,1) current_level 1 scripts/worldgen_main.lua(442,1) customizationpresets: scripts/worldgen_main.lua(444,1) worldgen_choices: K: actualpreset V: DST_CAVE K: tweak V table: 0xa970640 scripts/worldgen_main.lua(467,1) ######### Generating SURVIVAL Mode Level######## scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: DST_CAVE scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 5 scripts/worldgen_main.lua(490,1) ######### Generating Normal Mode The Caves Level DST_CAVE######## scripts/worldgen_main.lua(525,1) ***************************** scripts/worldgen_main.lua(526,1) Final Worldgen Choices: K: level_id V: 5 K: actualpreset V: DST_CAVE K: preset V: DST_CAVE K: finaltweak V table: 0xad52960 K: misc V table: 0xad52e38 K: layout_mode V: RestrictNodesByKey K: wormhole_prefab V: tentacle_pillar K: waves V: off K: start_location V: caves K: task_set V: cave_default K: tweak V table: 0xa970640 scripts/worldgen_main.lua(528,1) ***************************** Creating story... RestrictNodesByKey ##############################RestrictNodesByKey Finding valid start task... ...picked CaveExitTask7 Has start node GreenMushSinkhole Baking map... 350 [WorldSimActual::GenerateVoronoiMap]GenerateVoronoiMap [1]:...Done.[AddEmptyNodes]GenerateVoronoiMap [100]:...Done.Infinite edge!Infinite edge![boostMap::CheckForValidCells] fail for PleasantSinkhole:4:GrasslandSinkhole: 0[WorldSimActual::GenerateVoronoiMap] complete [fail]scripts/worldgen_main.lua(538,1) An error occured during world gen we will retry! [was 1 of 5 ] Creating story... RestrictNodesByKey ##############################RestrictNodesByKey Finding valid start task... ...picked CaveExitTask1 Has start node RabbitTown Baking map... 350 [WorldSimActual::GenerateVoronoiMap]GenerateVoronoiMap [1]:...Done.[AddEmptyNodes]GenerateVoronoiMap [100]:About to start a shard with these settings: ShardName: caves ShardID: -1725046831 ShardRole: SLAVE MasterHost: 127.0.0.1 MasterBind: (null) MasterPort: 11200[sHARD] Connecting to master......Done.[TheLabyrinth:BG_63:Labyrinth:blank0] poly.size() == 0[!] edge == NULL[TheLabyrinth:2:Labyrinth] poly.size() == 0[!] edge == NULL[sacred:5:Spiral] poly.size() == 0[!] edge == NULL[WorldSimActual::GenerateVoronoiMap] complete [success][WorldSimActual::ConvertToTileMap][ConvertToTileMap][WorldSimActual::ConvertToTileMap] complete[WorldSimActual::SeparateIslands][separateIslands][WorldSimActual::SeparateIslands] completeMap Baked! [WorldSimActual::ForceConnectivity][GenerateLandmasses][MergeConnectedLandmasses] true[WorldSimActual::ForceConnectivity] complete[GetWormholesExtra] connected 0 unconnected 1[GetWormholesExtra] after: connected 1 unconnected 0[GetWormholesExtra] pushed 0 wormholesEncoding... Encoding... DONE Checking Tags Couldn't generate any points for maze. Aborting.Populating voronoi... Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses Warning! Could not find a spot for RabbitTown in node RabbitCity:1:RabbitTown Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole Warning! Could not find a spot for StraightWall in node Residential3:3:Vacant Warning! Could not find a spot for StraightWall in node Residential3:3:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:3:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:3:Vacant Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant Warning! Could not find a spot for GrassySinkhole in node CaveExitTask8:0:GrasslandSinkhole Warning! Could not find a spot for StraightWall in node Residential3:1:Vacant Warning! Could not find a spot for StraightWall in node Residential3:1:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant Warning! Could not find a spot for StraightWall in node Residential3:2:Vacant Warning! Could not find a spot for StraightWall in node Residential3:2:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:2:Vacant Warning! Could not find a spot for StraightWall2 in node Residential3:2:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant Warning! Could not find a spot for PondSinkhole in node PleasantSinkhole:0:SinkholeOasis disconnected tiles... 60 TheLabyrinth:0:RuinedGuarden Didnt get enough points for all prefabs, got 8 need 26 Done cave map gen! scripts/worldgen_main.lua(248,1) Checking map... scripts/worldgen_main.lua(604,1) Generation complete WorldSim::SimThread::Main() completeSerializing world session to session/FFFFFFFFC434A4B9/0000000002BE assets already loaded Begin Session: FFFFFFFFC434A4B9Stomping previously assigned session identifier, two loads issued.saving to server_temp/server_save MiniMapComponent::AddAtlas( minimap/minimap_data.xml )Loading Nav Grid OVERRIDE: setting waves to off Reconstructing topology ...Sorting points ...Sorting edges ...Connecting nodes ...Validating connections ...Housekeeping ...Done! 1 uploads added to server. From server_tempTelling Client our new session identifier: FFFFFFFFC434A4B9Sim paused[sHARD] Connection to master failed. Waiting to reconnect...About to start a shard with these settings: ShardName: caves ShardID: -1725046831 ShardRole: SLAVE MasterHost: 127.0.0.1 MasterBind: (null) MasterPort: 11200[sHARD] Connecting to master...[sHARD] Connection to master failed. Waiting to reconnect...About to start a shard with these settings: ShardName: caves ShardID: -1725046831 ShardRole: SLAVE MasterHost: 127.0.0.1 MasterBind: (null) MasterPort: 11200[sHARD] Connecting to master...[sHARD] Sending slave information to master...[sHARD] Registering in lobby as a slave server...[sHARD] Slave is now ready!World '1' is now connected Sim unpaused[sHARD] Registering portal ID #1 Validating ID 1: world: 1 (auto) available: true recieves: 1 status: active Validating ID 1: world: 1 (auto) available: true recieves: 1 status: active [sHARD] Registering portal ID #2 Validating ID 2: world: 1 (auto) available: true recieves: 2 status: active Validating ID 2: world: 1 (auto) available: true recieves: 2 status: active [sHARD] Registering portal ID #3 Validating ID 3: world: 1 (auto) available: true recieves: 3 status: active Validating ID 3: world: 1 (auto) available: true recieves: 3 status: active [sHARD] Registering portal ID #4 Validating ID 4: world: 1 (auto) available: true recieves: 4 status: active Validating ID 4: world: 1 (auto) available: true recieves: 4 status: active [sHARD] Registering portal ID #5 Validating ID 5: world: 1 (auto) available: true recieves: 5 status: active Validating ID 5: world: 1 (auto) available: true recieves: 5 status: active [sHARD] Registering portal ID #6 Validating ID 6: world: 1 (auto) available: true recieves: 6 status: active Validating ID 6: world: 1 (auto) available: true recieves: 6 status: active [sHARD] Registering portal ID #7 Validating ID 7: world: 1 (auto) available: true recieves: 7 status: active Validating ID 7: world: 1 (auto) available: true recieves: 7 status: active [sHARD] Registering portal ID #8 Validating ID 8: world: 1 (auto) available: true recieves: 8 status: active Validating ID 8: world: 1 (auto) available: true recieves: 8 status: active [sHARD] Registering portal ID #9 Validating ID 9: world: 1 (auto) available: true recieves: 9 status: active Validating ID 9: world: 1 (auto) available: true recieves: 9 status: active [sHARD] Registering portal ID #10 Validating ID 10: world: 1 (auto) available: true recieves: 10 status: active Validating ID 10: world: 1 (auto) available: true recieves: 10 status: active Sim pausedSim unpausedSim pausedSim unpausedSerializing world session to session/FFFFFFFFC434A4B9/0000000003Sim paused[200] Account Communication Success (6)[ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_b2JfG-GqConsoleInput: "c_shutdown()"c_shutdown Serializing world session to session/FFFFFFFFC434A4B9/0000000004[steam] UserDisconnect successfully sent for steamid '0'Collecting garbage...lua_gc took 0.08 seconds~ShardLuaProxy()~InventoryLuaProxy()~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.11 secondsHttpClient2::ClientThread::Main() completeHttpClient2 discarded 0 callbacks.Shutting down Link to comment https://forums.kleientertainment.com/forums/topic/59469-problems-with-shard-servers/ Share on other sites More sharing options...
Shinray Posted November 27, 2015 Author Share Posted November 27, 2015 Any help would be greatly appreciated! Link to comment https://forums.kleientertainment.com/forums/topic/59469-problems-with-shard-servers/#findComment-688940 Share on other sites More sharing options...
ToNiO55 Posted November 27, 2015 Share Posted November 27, 2015 Hi @Shinray, you need put cluster_key in your both servers example:cluster_key = test Link to comment https://forums.kleientertainment.com/forums/topic/59469-problems-with-shard-servers/#findComment-688952 Share on other sites More sharing options...
Shinray Posted November 27, 2015 Author Share Posted November 27, 2015 Hi @Shinray, you need put cluster_key in your both servers example:cluster_key = test@ToNiO55 Hey, Thanks for your reply! No, my logs are blank on purpose. It's obscured. Rest assured, I DO have server keys. I have found the solution, and will edit my OP Thanks again! Link to comment https://forums.kleientertainment.com/forums/topic/59469-problems-with-shard-servers/#findComment-688962 Share on other sites More sharing options...
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