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Starmap is affected by UI scale

  • Branch: Live Branch Version: Linux Fixed

The default size (and maximum possible zoom) of the starmap seems to be set according to UI scale. Only at 100% UI scale does it correctly span the width of the screen.

Steps to Reproduce

Change UI scale setting in-game.

I am using a high resolution (3840x2160), but i suspect this does not matter based on the behaviour at 100%. At 100% UI scale, the starmap seems to perfectly fill the width of the screen.

Change to 200% -> can only see a small portion of the starmap at once, and cannot zoom out further. This is at maximum zoom out:171322828_Screenshotfrom2022-02-1416-13-44.thumb.jpg.2b70004fccb77d14a1d518053cd9eb1a.jpg

Change to 75% -> the starmap doesn't cover the whole screen, but in stead appears as a floating box.


  • Like 1

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I have a smaller display so I never managed to make starmap look so small but I also saw that changing UI to smaller scale shows more of the starmap when zoomed out. Could this bug also be relevant? That one concerns window scaling though, not UI.

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