Update: Not a Bug (Probably)
I have a room with two wild plug slugs (hereafter: splugs) in a room set up to harvest their nightly energy. Consistently, only one of the splugs crawls to the ceiling and enters "generator mode". The other freezes, sleeping where it is (either on ground or floor), without generating power. While in this state, the "Sleeping" buff blinks rapidly, as if it's constantly falling off and being reapplied.
Seems to persist through save / load cycles, too.
Edit: Appears to be working as intended - Splugs require space to dropdown, and won't overlap buildings. Not sure if this ought to be made obvious by a debuff ("This critter is exhausted, but wasn't able to find space to hang out").
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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