Firing too many HEP at once will crash my game.
In the picture:
if automation (1) activates 4 HEP-Collectors (2) at once - no problems.
If automation (1) activates 6 HEP-Collectors (2) + (3) at once - my game crashes half a second after activation of the HEP Collectors.
Steps to Reproduce
load the enclosed save game and let it run
I do not know why, but the output_log.txt has last been changed 25.11.2020. Thus the error is not included.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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