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Undiggable sand tiles similar to regolith


suxkar
  • Branch: Live Branch Version: Windows Pending

In LIVE branch, I've been trying to build a dirt to sand cooker and the following situation occured: the debug design I've built to test things out randomly but consistently produces sand tiles that cannot be mined out. Just let the savefile run for a bit, it usually happens very fast. I am guessing this might be linked to the evasive unddigable regolith bug since regolith and sand are basically the same in all but name. I hope the reproducibility of this will help you solve both bugs.

PetBoilerEndTube.sav


Steps to Reproduce

Let the most recent savefile in the .sav run for a little while




User Feedback


I would very much like for them to fix this long standing bug. Then again it must be a complex one to allude them for so long. Good luck Klei!

 

  

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2 hours ago, yoakenashi said:

I would very much like for them to fix this long standing bug. Then again it must be a complex one to allude them for so long. Good luck Klei!

 

  

Lol, that's a lot of reports. In at least on of them @Ipsquiggle showed interest. My savefile conistently creates such tiles so should provide the reproducibility, if that's the reason why they haven't fixed it yet.

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