Jump to content

Today's patch didn't fix mass loss in pipes


Targa_X
  • Closed

Take a look at this video and you'll see how much liquid is going into the pipe vs how much comes out (nothing):

 

Edit: Also note that once it hits the first pipe bridge, it's still doing the "stop and go" behavior. Then once it occasionally exits bridge #14 (top center), the blob is no longer doing stop-and-go.

The Underground Cantaloupe Cycle 33.sav


Steps to Reproduce
Build a liquid pump in water. Attach a whole bunch of pipe bridges...



User Feedback


This is due to buildings not operating unless there is a blob waiting at the intake.
Less obvious than the hydrogen generator but same thing.
 

Share this comment


Link to comment
Share on other sites

This was due to two things: Me not checking the game version number, and Steam not updating player's games to v208196.

The only way I could get the latest version was to use "verify integrity of game files".

Share this comment


Link to comment
Share on other sites

steam does this a lot to me as well, They dont like to push updates all at once (i can understand why, but its still frustrating) so I have had games wait well over a day for an update to be available for download even though i watch it go live and see other people using it lol

 

Share this comment


Link to comment
Share on other sites

I also find that restarting steam will sometimes help it detect that there's a new version as well.

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...