Or at least this appears to be what's happening. The more water there is access to below the pump the more dramatic the demolition. I was able to refill a water basin by demolishing pitcher pumps in it over and over again.
This water also cools down significantly.
Steps to Reproduce
Try to account for all the water in the tiles of a water basin, build a pitcher pump for that basin ( with it in the water ), then demolish the pitcher pump. Doing this seems to create water from nothing. ( it appears that the pitcher pump drops as much water as it claims is available to it when it gets deconstructed.)
Try to account for all the water in the tiles of a water basin, build a pitcher pump for that basin ( with it in the water ), then demolish the pitcher pump. Doing this seems to create water from nothing. ( it appears that the pitcher pump drops as much water as it claims is available to it when it gets deconstructed.)
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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