So Ive posted this bug numerous times before during different builds and updates of the game but still havent gotten a response from the devs, nor have seen the issue disappear just yet (sorry if that sounds condescending or that Im irate. Im not Im just pointing it out). The issue is pertains to the Pipe Bridge specifically, as this is the only object that I keep running into this with and it happens every.single.time. Which is why Im always hesistant to make a Pipe Bridge, and if I do, Im very careful where I place it as Ill want to put it in a place where Im sure it will remain for the remainder of the build because of the issue. So basically what the bug is, is:
After building the Pipe Bridge, if I try to deconstruct it, it will not disappear. The object is not functionally there anymore and I can build other things in its place. But the object physically looks to still be there. Ive even tried deconstructing every single thing in the place where the Pipe Bridge is to get rid of it, but the object is still there. Not physically, because I guess the game still registers it as successfully deconstructed and gone, but the object looks like it is still occupying that space. Which gets a little irksome...aesthetically, and because it confuses me when doing layouts of my base.
Bonus:
A similar issue occurred, with a tile in my most recent playthrough and it looks like reality itself has cracked. What actually happened is my Dupes dug out a cracked tile (the kind that usually means something is hiding inside the tile), and after they dug out the tile the cracked look within the tile still remained in the space.
P.S for those who are going to say did you try exiting out the game and loading it back up or going to a previous save. Yes, yes I have tried. The objects still occupy the space. Days after playing the game. And no matter how many times I restart the game. The only way to get rid of them is to load back to a Cycle before I made the Bridge Pipe in the first place.
Make Bridge Pipe Attempt to Deconstruct it
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