This is an old unfixed bug, that I confirmed still exists after Mergedown. It has been reported multiple times already in legacy vanilla. The best place that sums up all the reports is this thread:
Pacu still have pathfinding issues, as confirmed in this savefile :
1. They become trapped in small amounts of liquids:
2. If the small amount of liquid is not at the bottom of the pool, they are intermitently falling:
3. If you deconstruct tiles in a certain way (downward), they can become trapped in the location of those deconstructed tiles:
Steps to Reproduce
The provided save file can be loaded to see the 3 issues mentionned.
- have a small amount of liquid at the bottom of a mixed liquid pool
- have a small amount of liquid in a mixed liquid pool that's between a heavier and lighter liquid
- deconstruct tiles from top to bottom in a single liquid pool
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