Jump to content

Liquids fall through tiles on game load


Beans
  • Branch: Preview Branch Version: Windows Fixed

Liquids (water and polluted) fall through tiles on load. I assumed this has already been reported but cant find any mention of it.

Note i am also finding water in my polluted water (left). You can tell its there by the blue glow above the polluted water. Not sure where it is coming from. (Storage container has polluted ice, tap set to polluted water)

I thought it was the airflow tile or a collision issue so i placed more tiles underneath to try and stop it. 

water.jpg


Steps to Reproduce
Load game. Water appears under water 'silos'. Let me know if you need additional details as I'm sure it will happen again.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Still happen again? Because last update changing something in liquid displacement, there is some water anomaly in my base after update and loading game. But only happen that one time.

Share this comment


Link to comment
Share on other sites

Changed Status to Known Issue

Changed Redmine to https://redmine.klei.com/issues/3591

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...