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Incapacitated in traansit tube. Unreachable.


scaldinghotcarl
  • Branch: Live Branch Version: Windows Known Issue

Dupe goes past exosuit checkpoint without a suit. Starts taking damage and I move her base to base. Becomes incapacitated in the transit tube.unknown.png.b057f3672649e0fc1d85e5376e4aed54.png


Steps to Reproduce
First tell me how he went through the checkpoint without getting a suit. That's why they're there is so he doesn't take damage from oil at 120°C.



User Feedback


2 hours ago, SharraShimada said:

Does deconstruction work?

And dupes passing checkpoints is a known bug, without solution at the time. 

I didn't let him sit there long enough to attempt to deconstruct. I just did an ALT + Q to move him out. I watched him get into the tube, but then stop once he took enough damage. He was in the tube so he should have kept going, but I'd bet that when 'incapacitated' happens they're coded to drop to the tile they're on and not move.

Dupes have no priority for saving others, so I'd bet a months salary that he would have died in that tube. Besides, how would one of them stopped to pick him up if they themselves cannot stop in the tube?

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Any chance of this getting looked into again? This is still a problem, and I've lost multiple hours of progress from having to reload saves where Dupes that get incapacitated in transit tubes are literally impossible to retrieve. In Spaced Out this occurs more frequently too, since a common source of damage (errant Radbolts) can hit dupes in transit tubes if they get unlucky.

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