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Graphics Issue on Startup/Save


3duffyjames
  • Branch: Live Branch Version: OSX Pending

Issue with graphics started after Ranching Mark II update when loading most recent save.
Tried starting a new colony, same issue with less "noise".

Looked into updating drivers with graphics card but nothing to update.

As of now it is unplayable for me. Looks like you can get by for a couple days at the beginning of a colony, but everything builds up.

Screen Shot 2018-05-08 at 8.18.07 AM.png

Screen Shot 2018-05-08 at 8.00.05 AM.png


Steps to Reproduce
For me, just loading the game. Tried restarting computer, steam, and game.



User Feedback


Would it be possible to get your log files and system info? If you can, please run the game again and get to the bad rendering state before grabbing the log file otherwise it's possible that other Unity games will overwrite the log.

FOR MAC OS X

MAC SYSTEM SPECS
- Click the Apple icon in the top left corner of your Mac, where the navigation/menu bar is located
- Click "About This Mac", a new window will open up
- Click on Overview Tab for your basic computer specs (including Processor, Memory, and Graphics Card)
- Provide our team with your Mac specs list

LOG FILE
On Mac, you will find your log file in ~/Library/Logs/Unity/Player.log

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Log attached.
Specs below:

Macbook Pro 13"
2.4 GHz Intel Core 2 Duo
4 GB 1067 MHz DDR3
Startup=Mac HD
NVIDIA GeForce 320M 256 MB

Attempted new world on 5/18, bug still present.

Player.log

Edited by 3duffyjames

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Did a little more research. Looks like the last update may have brought the game above my system capabilities? 

Do you know if it is possible to rollback my version or access pre-update version until I can update my system? One of the best games I've played in a while and it would be a shame to lose interest because I'm unable to play for a couple months... or longer :(

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I am also having this problem.

MacOS Sierra (Version 10.12.6)

Mac mini (Mid 2010)

2.4 GHz Intel Core 2 Duo

4 GB 1067 MHz DDR3

NVIDIA GeForce 320M 256 MB

 

Log File attached.

Player.log

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