Initialize engine version: 5.6.3p4 (fbe8bd37d7fa) GfxDevice: creating device client; threaded=1 Renderer: NVIDIA GeForce 320M OpenGL Engine Vendor: NVIDIA Corporation Version: 3.3 NVIDIA-10.0.52 310.90.10.05b46 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_cube_map_array GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level ; Context handle 43204096 Begin MonoManager ReloadAssembly Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/FileHelpers.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/FileHelpers.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Satsuma.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Satsuma.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ArabicSupport.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ArabicSupport.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.West.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Ionic.Zip.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Ionic.Zip.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/libnoise.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/libnoise.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Pngcs.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Pngcs.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/YamlDotNet.dll (this message is harmless) Loading /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/YamlDotNet.dll into Unity Child Domain Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) - Completed reload, in 0.594 seconds Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) UnloadTime: 85.385742 ms [ INFO ] Development Build: R2-267379 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.11.6 OSversion=15.6.0.0 CPUmodel=MacBookPro7,1 CPUdeviceType=Desktop Setting breakpad minidump AppID = 457140 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198145686538 [API loaded no] [ INFO ] Localization.Initialize! [ INFO ] Initialize... Local mod localization [ INFO ] Logged into Steam with ID:76561198145686538, NAME:3duffyjames [ INFO ] [Account] Requesting auth ticket from Steam Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Runtime.Serialization.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless) [ INFO ] FMOD Studio: Creating runtime system instance [WARNING] Missing substance or anim for element [Tungsten] Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 243.143799 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 37427. Total: 280.424072 ms (FindLiveObjects: 37.809917 ms CreateObjectMapping: 4.559606 ms MarkObjects: 237.858246 ms DeleteObjects: 0.191674 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [ INFO ] [Account] Got login for user KU_p1QTHzw8 [ INFO ] Initialising UGC Service [ INFO ] UGC Service setup complete.. [ INFO ] Set world to [worlds/Default] /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/worldgen/ Seeds are [466501239/466501239/466501239/466501239] THREAD - started 'SimThread' (0x700000199000) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.389706 ms Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 52103. Total: 204.169327 ms (FindLiveObjects: 9.555513 ms CreateObjectMapping: 5.153528 ms MarkObjects: 188.998093 ms DeleteObjects: 0.456961 ms) [ INFO ] Set world to [worlds/Default] /Users/James/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/worldgen/ THREAD - started 'SimThread' (0x700000199000) [ INFO ] Attempt success -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require uniform vec4 _MainTex_ST; uniform vec4 _Color; layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 450) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 450) Shader warmup: 68 shaders 173 combinations 1.311s GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 13 [WARNING] Missing prefab: Egg [WARNING] ui placeSymbol [ 0x0 ] is missing [WARNING] ui placeSymbol [ 0x0 ] is missing [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. [ INFO ] WattsonMessage OnActivate Game.OnApplicationQuit() Setting up 1 worker threads for Enlighten. Thread -> id: 7000014bd000 -> priority: 1 [ INFO ] FMOD Studio: Destroying runtime system instance