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Glossy drecko reset their calories each time they eat


abud
  • Branch: Live Branch Version: Windows Fixed

Glossy drecko reset their calories each time they eat, no matter how much they eat. This bug appears on Launch Testing and present on launch release [356355] and can be easily exploited. If this intentional, please update drecko tooltip to indicate they just need one eating to full calories. Currently, tooltip is shown that on 100% metabolism they need 2000 calories and they eat 100 percent mealwood growth each cycle.

drecko-eat.gif.2c68e9a31e92f8db9a65ca75c82578f1.gif


Steps to Reproduce
Have a glossy drecko with low calories. Have a mealwood already grown at least 1 percent. Let that glossy eat that mealwood.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Golly, that's a 3 years old bug. At this point, it has been part of how the game is being played.

I predict lots of starving dreckos after the update rolls out. Poor dreckos.

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Dreckos have also been tuned to eat a lot less per cycle. For example, Glossy Dreckos were originally tuned to consume 100% Mealwood growth per cycle, meaning it required 3 Mealwood to support 1 Glossy Drecko. It's been changed to 33% so 1 Mealwood can support 1 Glossy Drecko.

This tuning may change during public testing based on feedback.

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