If you have a trapped 1x1 block of gas and you build on it the gas is destroyed. Admittedly I can't think of a way around this, but it is a bit of an exploit and it's strange that nobody else seems to have noticed.
Other things I've noticed:
Water vanishes from the game when used on certain objects such as the algae deoxidiser and the terrarium, which should really be self-sustaining if you water and feed it. Adding mist to the game would probably fix this while creating a new difficulty to get players to move on up the tech tree.
The issue with classes being invalidated by negative traits is still in the game despite being marked fixed as of the Thermal Update.
When you have researched everything the game still tells you that no task is selected.
When objects such as the carbon skimmer are chained together with liquid pipes only the end object will be able to use the pipes.
Bacteria bleeds through the stone walls, leading to an endless cycle of cleaning. I don't know if this is intentional or not.
Find a 1x1 gas pocket and build a wall block in its place without opening it.
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