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Gas can be distroyed by placing blocks.


Tiggy
  • Branch: Live Branch Version: Windows Pending

If you have a trapped 1x1 block of gas and you build on it the gas is destroyed. Admittedly I can't think of a way around this, but it is a bit of an exploit and it's strange that nobody else seems to have noticed.

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Other things I've noticed:

Water vanishes from the game when used on certain objects such as the algae deoxidiser and the terrarium, which should really be self-sustaining if you water and feed it. Adding mist to the game would probably fix this while creating a new difficulty to get players to move on up the tech tree.

The issue with classes being invalidated by negative traits is still in the game despite being marked fixed as of the Thermal Update.

When you have researched everything the game still tells you that no task is selected.

When objects such as the carbon skimmer are chained together with liquid pipes only the end object will be able to use the pipes.

Bacteria bleeds through the stone walls, leading to an endless cycle of cleaning. I don't know if this is intentional or not.


Steps to Reproduce
Find a 1x1 gas pocket and build a wall block in its place without opening it.



User Feedback


Ok from the top, Lots of people noticed the gas thing and use doors to make it happen on command.
Deoxidizer doesn't need water only algae,

terrarium is noob trap, 

mist is steam, is already in the game, is water above 130C
Being great at something and refusing to do it are not mutually exclusive in the real world why should the be in the game?(job is about skill, raise a dif skill job changes, everyone ends up runners anyway)

deconstruct the research buildings or lock them behind a door, that flag will go away

use a break out for feeding into a line,  it has to do with the way things try to add to pipes, buildings can only add when the output is clear.

don't build against a slime tile, leave little air spaces, the air won't pass the slime to your tiles.

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In the future please have one report per bug so it is easier for the devs to track which bugs are confirmed/fixed.

 

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Water vanishes from the game when used on certain objects such as the algae deoxidiser and the terrarium, which should really be self-sustaining if you water and feed it. Adding mist to the game would probably fix this while creating a new difficulty to get players to move on up the tech tree.

Everything here is working as intended so this is feedback and thus belong in the feedback section. https://forums.kleientertainment.com/forum/133-oxygen-not-included-suggestions-and-feedback/

 

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The issue with classes being invalidated by negative traits is still in the game despite being marked fixed as of the Thermal Update.

Please move this to a new report

 

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When you have researched everything the game still tells you that no task is selected.

This too

 

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When objects such as the carbon skimmer are chained together with liquid pipes only the end object will be able to use the pipes.

Please post on the forums first with pictures/save file to confirm if it is a bug of if you're doing something wrong. https://forums.kleientertainment.com/forum/119-oxygen-not-included-general-discussion/

 

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Bacteria bleeds through the stone walls, leading to an endless cycle of cleaning. I don't know if this is intentional or not.

Same for this, if you don't even know if it's a bug post in general and ask around.

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2 minutes ago, Tiggy said:

Okay, but that's like five different posts with a line in each!

Give longer descriptions and more details like screenshots/save files and stuff. Don't just do one liners and expect people to understand.

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