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Game Crash with no apparent reason

  • Branch: Live Branch Version: Windows Fixed

Just load the save and let it run. The game crashes reliably at about 1/3 of the cycle.

It would be great if it was possible to learn which subsystem causes a crash as to perhaps modify/change the action of a player.

Started crashing since build 307409.

The Death Settlement Cycle 591.sav

Steps to Reproduce
Load the save game. Let it run, no action necessary.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

A few things for you to try:

1. cancel all build jobs, after loading the save

2. block exits of your base, to prevent dupes from leaving. (Pathdfinding)

3. stop pumping of water/gas in pipes, and watch if something changes. (breaking pipes are a known risk of disaster, that can result in a crash in rare occastions)

Generally, a crash at the same point, is related to something, the engine wasn´t expecting, and there is no error-handling defined. 

For example, i once had queued a deconstructing of an outhouse. The exact moment, the outhouse was deconstructed, the game crashed. This was ~1 Minute after the night-autosave. Cancelled that job, and everything was fine. (had to destroy that outhouse in sandbox mode)

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