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Duplicant between locked doors breaks through wall


kbn
  • Branch: Live Branch Version: Windows Pending

Look at this

a.gif

20200227065401_1.jpg

20200227065403_1.jpg

The Future Pit.sav


Steps to Reproduce
Please load save data. I think it is easy to reproduce if the game speed is fast.
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User Feedback


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It's a feature. We have teleportation! :D

 

I've never seen this before. I guess the devs will have to take a look at this :)

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6 minutes ago, mathmanican said:

Now just make it go vertically (100 tiles at a time like liquids), and we're in business.

@kbn has already done this: 

 

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6 minutes ago, mathmanican said:

@TripleM999 If you consider sweepy a dupe then we've nailed it.

I want dupe teleportation. :wilson_vforvictory:

The principles look identical to me... closing doors forcing dupe/critter/sweepy through solid tiles.

You will need some dupe lure though. :twisted:

Edited by TripleM999
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24 minutes ago, TripleM999 said:

The principles look identical

(Un)Fortunately dupes are different than sweepy. Doors won't shut on dupes (or maybe that's just Jean). 

image.png.9bf4cf414b96c018344c8f52af09c9a1.png

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23 hours ago, mathmanican said:

(Un)Fortunately dupes are different than sweepy. Doors won't shut on dupes (or maybe that's just Jean). 

image.png.9bf4cf414b96c018344c8f52af09c9a1.png

Damn. Even when i try with all doors open, like @kbn did with sweepy, the doors don't want to close, when a dupe stands within them.

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1 minute ago, TripleM999 said:

Even when i try with all doors open

Maybe if the bottom door was pneumatic.  For mopping stations, pneumatic doors are the key to forcing dupes to stop.....  

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