oni_addict

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About oni_addict

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  1. Hello, I just loaded up my game and it crashed immediately. Index out of range error. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Collections.Generic.List`1[T].set_Item (System.Int32 index, T value) (at <695d1cc93cca45069c528c15c9fdd749>:0) FallingWater.RemoveParticle (System.Int32 particleIdx, System.Int32& num_particles) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/FallingWater.cs:677) FallingWater.UpdateParticles (System.Single dt) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/FallingWater.cs:400) World.LateUpdate () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/World.cs:239) Build: U34-474624-SD Spacepad.sav
  2. Isn't it so that the code base in Spaced Out never launches meteors? I haven't seen them ever since I had spaced out installed. Now that the code bases are merged, this could also be happening for the base game I think..
  3. Hi there, I have attempted to build my own automated critter killer for meat production. The door is open, but the hatch doesn't fall trough. Why does that happen?
  4. Hey I have this too, no oil on the starter world is pretty annoying.. Also there's no teleporter anywhere near the starter biome, if I have one at all. I don't like it very much to have a planetoid without oil (and without ice!) biome. I hope they will change that in the world generator.
  5. Thx I will try to widen that exposure area and the shaft leading to it. I just thought that space exposure would delete gasses much much faster than it currently does.
  6. It seems that your game cannot access all the files it needs. Can you try to repair your installation?
  7. Hello, Isn't space exposure supposed to delete gasses? There are many kg's of CO2 builtup in space here causing my generators to stall. How's that possible? A new world awaits Cycle 1159.sav
  8. Hello, the logfile mentions several cases of UnityException: Destroy can only be called from the main thread and UnityException: EncodeToPNG can only be called from the main thread. Not sure which impact it has on the game but I thought I'd report it anyway. Logfile attached. Save file from after letting the game running overnight. A new world awaits Cycle 1157.sav
  9. It's a feature. We have teleportation! I've never seen this before. I guess the devs will have to take a look at this
  10. Hmm strange. Just venting some ideas here.. Pipes contents will flow as long as there is an available direction to flow to. Are you sure that the contents can reach the output vent and that there's no heat or cold damage anywhere along the pipe? That can cause pipe blocks as well.
  11. Hello, thanks for the report. Can you provide the output log file? That will be very helpful in troubleshooting your issue.
  12. Just verified it with the Toasty Surroundings debuff. This indeed happens while in atmo suite. From the description however this looks like designed. Atmo suite provide insulation (thick clothes) so dupes get hotter while wearing it. Is that how it's intended? See: https://prnt.sc/r30lcq Now to verify the sopping wet debuff while wearing atmo suite. That one shouldn't happen.. Edit: Sopping Wet while in atmo suite doesn't happen for me. Can you tell more specifically where you saw this?