I saw this bug in the bug tracker before, but in a previous version, which it had a hotfix version saying it was corrected. My dupes stop cooking after some time ( i have not determined the cause, or amount of time), even after setting micromusher to 9, and my sou chef to ^^, with plenty of power and items to cook. Saving/Loading refresh seems to fix it temporarily sometimes, but it seems to happen a lot.
Attached is my saved file, check day 23. With enough resources, building set to 9, sou chef set to ^, she goes and picks plants instead (building priority set to 6, no priority in priorities tab). while this does continue to happen, looking over my saves, it seems to be the epitome of what i am explaining
i don't seem to have an outputlog.txt
start game, make licemeal, set micromusher to 9, get cook, unlimited liceloaf, cook will make for a while then stop. I haven't tried with other food stuffs.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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