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Dupes keep moving side to side untill they dead by Suffocation


The Fat so Fat
  • Branch: Live Branch Pending

at the first, sorry about my pool English.

hope you can understand what the point is.

 

so, sometimes Dupes keep moving side to side untill they got dead by suffocation.

20170408071718_1.jpg

20170408071722_1.jpg

this pictures Dupe(Otto) needs to breath and she want to go these red arrows pointing place.

but these place is looks like same distance.

need to deconstruct one of these ladder for save Otto.

idk its just a bug or i should care about it to build Buildings.

but i feel its so annoying and bothersome,then i post it.


Steps to Reproduce
1.built tiles and let there oxygen out. 2.built something on the tile its take a dupes time. 3.built ladder left and right side of tiles. 4.make looms same distance to the tile and full of oxygen. i succeeded to reproduce this bug again.



User Feedback


Happens in a few situations, jumping over ladders, moving through an open door... I once  had it happen underwater, while crawling over a tile protruding from the floor there, if I remember right. The AI keeps recalculating the "shortest" path, but while switching side the shortest path changes and it's on the other side of that gap, door, tile maybe because of gas movements and the AI changes path again. If it is like that, maybe the AI should only change the path, if the new path is at least ~3-5 tiles shorter (or the time equivalent they use for calculating). That should get rid of those cross jumping/climbing issues.

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On 2017/4/8 at 4:26 PM, Kasuha said:

You can also save him by giving him a move command.

I did it but absolutely not work.

(and i realized now Otto is a man btw)

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On 2017/4/25 at 2:33 PM, Kruleworld said:

Here is a video of this bug in action. resolved by manually assigning a move command

 

Thanks a lot!

well... I know its work for a while.

but sometimes move command doesn't save Dupes.

idk why but its ok.

If Dupes are dead, I can make the new one.

Its just a Duplicant.

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