Jump to content

Destructive duplicants may target invincible buildings such as rocket engines

  • Branch: Live Branch Version: Linux Known Issue

A destructive duplicant may target an invincible building such as rocket engine when throwing a tantrum, and then just end up standing there, doing nothing.

Apparently either BuildingTemplates.CreateRocketBuildingDef() should not call CreateStandardBuildingDef(), or it should undo setting def.Breakable. CreateMonumentBuildingDef() presumably has the same issue. Or possibly BuildingLoader.CreateBuildingComplete() should add '&& !def.Invincible' to the if(def.Breakable)' condition.



Steps to Reproduce

Load the attached save.


test - destructive.sav

  • Like 1

User Feedback

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...