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Crash on load


Coolthulhu
  • Branch: Preview Branch Version: Windows Fixed

Game crashes on attempted load of attached save.

 INFO  ] Error in: Atmo_Suit.Equippable.OnSpawn
System.NullReferenceException: Object reference not set to an instance of an object
  at Equipment.Equip (.Equippable equippable) [0x00016] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Equipment\Equipment.cs:51 
  at Equippable.OnSpawn () [0x000b1] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Equipment\Equippable.cs:55 
  at KMonoBehaviour.Spawn () [0x00076] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:283 

 

Prosperous Abode.sav

output_log.txt


Steps to Reproduce
Load the save



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Ditto, same error. I have a dupe in a rocket launched, maybe it has something to do with their atmo suit.

[ INFO  ] Error in: Atmo_Suit.Equippable.OnSpawn
System.NullReferenceException: Object reference not set to an instance of an object
  at Equipment.Equip (.Equippable equippable) [0x00016] in C:\jenkins_workspace\workspace\Preview_Simgame_Linux\game\Assets\scripts\game\Equipment\Equipment.cs:51
  at Equippable.OnSpawn () [0x000b1] in C:\jenkins_workspace\workspace\Preview_Simgame_Linux\game\Assets\scripts\game\Equipment\Equippable.cs:55
  at KMonoBehaviour.Spawn () [0x00076] in C:\jenkins_workspace\workspace\Preview_Simgame_Linux\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:283
[ INFO  ] UnityEngine.Debug:LogError(Object)

 

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