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Automated Notifier Screen Option may cause build orders to drag across the map


bountygiver
  • Branch: Preview Branch Version: Windows Fixed

When the automated notifier triggers and causes your screen to focus on it, if you happen to build something, it will get dragged all the way there causing a lot of build orders, might want a check similar to autosave where the screen focus don't trigger until you release the left mouse button.


Steps to Reproduce
1, Set an automated notifier with screen option turned on 2, Go build something 3, Have the automated notifier trigger while dragging your building order



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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

This seems to be related to 

 

But this time not on pause on save, but on pause on trigger... It looks like a deeper code-malfunction. 

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Yes and no. In the case of a zoom, it likely just does a calculation based on the map location the click started on, and then uses the map location that the cursor ended on. Do not confuse the map location with screen location, while the two generally correlate, they're not the same thing, as you move the screen across the map in order to interact with things.

The infamous selections when it's doing the autosave are more a matter of being based on start location plus movement data(at the moment of the freeze) to extrapolate where the cursor should finish. With the additional "bonus" of it not being bounded by what you can see on the screen(probably because it uses map location, not screen position).

A possible "fix" that might annoy some players is possibly creating a sub-routine that cancels any area selections when those two events(auto-save, focus change) trigger. Just a matter of which poison you prefer in that case.

Edited by TheDeamon

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