Say you want to unalive a Puft Prince, you give it the attack order (which oddly is missing priority list), 4 dupes line up to attack critter. Critter moves 1-2 tiles from above your horizontal ladder, to below your ladder, so still entirely within grasp of the dupes, attack is suddenly ignored. After which the Attack order is resignaled only when puft is exactly inside your horizontal ladder.
Steps to Reproduce
1. Have stable with puft that needs unaliving.
2. Give order to attack.
3. Watch Dupes run back and forth as dupes are trying to attack critter, turn back (attack is too far away), attack, turn away
??
4. Puft prince teaches dupes a new dance
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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