The 2 anim files gingerbread_house3.zip and gingerbread_house4.zip are missing anim.bin files. This causes houses using those animations to be invisible.
Edit: I should have checked if this had already been reported. There's a couple bug reports mentioning invisible gingerbread houses already, so this should be deleted or marked as a duplicate.
Steps to Reproduce
To spawn a house: c_spawn("gingerbreadhouse"). To set it to anim 1 (working anim): local ent = c_findnext("gingerbreadhouse") ent.AnimState:SetBank ("gingerbread_house1") ent.AnimState:SetBuild("gingerbread_house1"). To set it to anim 3 (broken anim): local ent = c_findnext("gingerbreadhouse") ent.AnimState:SetBank ("gingerbread_house3") ent.AnimState:SetBuild("gingerbread_house3")
To spawn a house: c_spawn("gingerbreadhouse"). To set it to anim 1 (working anim): local ent = c_findnext("gingerbreadhouse") ent.AnimState:SetBank ("gingerbread_house1") ent.AnimState:SetBuild("gingerbread_house1"). To set it to anim 3 (broken anim): local ent = c_findnext("gingerbreadhouse") ent.AnimState:SetBank ("gingerbread_house3") ent.AnimState:SetBuild("gingerbread_house3")
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