2 months ago, we had an issue where on DST Singapore Endless, a burnt mast was corrupted, and lost "sync" with the boat's components it was linked to. It was missing "mast" tags on the prefab (being burnt) that the boat it was associated with had, so any attempts to hammer or remove it (even with console) would result in the same crash. This has occurred twice now; the first time it happened we thought it was a fluke, until today we had the exact same crash happen on another endless server (DST America Latina Endless). Logs for both servers attached below.
crashlog DST_SG_E 02_07_22.txt crashlog DST_AL2 04_09_22.txt
Cannot replicate, only observed/know of the crash as a server host. It appears to manifest in burnt masts only, and at that both kinds of masts (normal and Malbatross)
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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