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Crystal Deerclops didin't hostile destroy structures when (and only when) it first spawns


Cassielu
  • Fixed

The reason I consider it a bug is that Crystal Deerclops has all the behaviors of normal Deerclops. It would in any other case destroy structures as normal Deerclops:

  • If the fight ends, the target escapes or dies. 
  • If it is spawned from a Raid. (This happens when you don't kill Crystal Deerclops and let it go.)

These features ensure that normal Deerclops, if are not fighting, are always in a state of hostile seeking and destroying structures. Although Crystal Deerclops has all the behaviors of ordinary Deerclops, normal Deerclops do not spawn from a dead body. So it didn't handle the situation properly.

 

As this video shows, a newreborn Crystal Deerclops doesn't destroy structures:

 

But once I annoy it and it kills me. It will begin to destroy the structure and leave when it is finished. Just like a normal deerclops:

 


Steps to Reproduce
  1. kill a Deerclops and waiting to mutation
  2. Note that it will not destroy the structure, so it never despawn properly

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  • But once any mob fights with it, after the fight is over, it starts to destroy the structure
  • Or, after it disappears (the next winter for example), summon it with a flare or wait for a raid, this time it will destroy the structure



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

The Crystal Deerclops is not supposed to target structures at all anymore.

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57 minutes ago, V2C said:

Changed Status to Fixed

The Crystal Deerclops is not supposed to target structures at all anymore.

Aw, I presume that means no more happy face for her while mutated?

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