WrathOf Posted February 20, 2013 Share Posted February 20, 2013 (edited) Download page:Language Mod Template -- v1.1 -- SANITY UPDATEDEPRICATEDThis template is no longer needed since the game now supports po files for translating the game's text. Refer to the thread below for more information:[TUTORIAL] Creating a translation using the PO FormatProvides the "english.lua" version of the "french.lua" file based on the "strings.lua" organization for easier conversion from strings.lua to a dedicated language file or when starting a new translation for the game.In order to help us all get a handle on the many custom languages and speech mods replacing the strings.lua file, I created a new english.lua template file. I formatted it to be in the same order as the strings.lua file so it will be easier for everyone to transfer their existing work over to new lua files based on it.The strings.lua file is for the devs to manage the default internal text values and will get updated constantly. Once we can all get away from changing it and using our own lua files then the devs updates generally won't break our customizations, of the text anyways. Additional explaination on purpose of this:It is NOT a "mod" but a "template" to help the people translating the "strings.lua" file to other languages or when translating the game to a new language for the first time.It is the english version of the "french.lua" file but changed to follow the "strings.lua" organization so you can quickly copy the text from one to the other. All it does is change the text values defined in the "strings.lua" file, just like "french.lua".Ultimately we need to create a set of language files such as "portugese-br.lua", "portuguese-pt.lua", "spanish.lua", "italian.lua", "polish.lua", "turk-ce.lua", etc.These will need to be downloaded to the "mods\languages" folder and players will need to change the "language.lua" file to load one of the these language files. Klei needs to be able to manage the "strings.lua" file and we need to STOP changing it.In other words....The developers provided us with the "french.lua" file to use for creating new language translation files....BUTit is in french, not english and the order of the information does not match the "strings.lua" fileSOI made the "english.lua" file (which the developers should have provided us) to help everyone translating the gameGame Version:Sanity Update HF2 (2013-02-14_03-22-19 Build: 72968)Use:Read top portion of the provided english.lua filePlease revise the top comment block in the file to reflect your language mod's information but do leave a credit to me and the version of my template you used for support purposes. Thanks!Changelog:v1.1 Fixed STRINGS.CHARACTER_TITLES.wilsonv1.0 Initial release for Sanity Update HF2 (2013-02-14_03-22-19)Archived Discussion Thread:http://forums.kleientertainment.com/showthread.php?10043-Language-and-Speech-Mod-Template-v1-1-v1-2-SANITY-UPDATE Edited February 28, 2013 by WrathOf Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now