Maniacal Wagon Posted October 30, 2018 Share Posted October 30, 2018 Before I get into anything I should say the only reason I've gotten this far is by looking how other people mod and do that myself, so I lack a bit of the know how on doing things completely independently. So I'm working on a character mod and I've hit a bit of a road block. I've been able to get all of the character sounds working except for the one used for the /sleepy emote. For the life of me I can't find what it's called inside the code. When remaping a sound it normally looks something like this -> RemapSoundEvent( "dontstarve/characters/keylii/talk_LP","keylii/keylii/talk_LP" ) <- or this-> RemapSoundEvent( "dontstarve/characters/keylii/carol","keylii/keylii/carol" ) <- along with a corresponding assets in the fev and fsb file. If anybody know what it's called in the code or a least point me to another mod that has a /sleepy sound, could you help me out? This has been driving me crazy! Also, sorry if this isn't quite the right place to ask this kind of stuff, i'm still kind of new to the forums. Link to comment Share on other sites More sharing options...
Maniacal Wagon Posted October 30, 2018 Author Share Posted October 30, 2018 (edited) Poke at a less ungodly hour of the night. Also I've already tried "Sleepy" "eyerub" and "eye_rub" and none of those seemed to work. Edited October 30, 2018 by Monnobak Update on situation Link to comment Share on other sites More sharing options...
K1NGT1GER609 Posted October 31, 2018 Share Posted October 31, 2018 According to the code in the game it looks like its uses eye_rub_vo as its remapsound, so I guess it'll go like: RemapSoundEvent( "dontstarve/characters/keylii/eye_rub_vo","keylii/keylii/eye_rub_vo" ) guess ill update my tutorial again.... Link to comment Share on other sites More sharing options...
Maniacal Wagon Posted October 31, 2018 Author Share Posted October 31, 2018 Thank you so much! This has been driving me crazy. Link to comment Share on other sites More sharing options...
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