Bizzum22 Posted October 12, 2018 Share Posted October 12, 2018 im talking about those floors btw it would be cool to have a four tile high room but acting like a five tile but this floor would come with a debuff it will have to have struts to keep it up or it will brake and every thing on it will brake on it as well Link to comment Share on other sites More sharing options...
crypticorb Posted October 13, 2018 Share Posted October 13, 2018 If I understand the one structure per tile system as it's programmed, this would require some serious re-design to make it work. I'm not against the idea, but I'd prefer the devs spend more time on new content and fixing unfinished bugs and broken mechanics. That said, one way this could work would to have a "background" tile that functions like a mesh tile, allowing gas/liquid and other structures to occupy the same space, but has a solid face on one side of the tile. Rotating this tile's "face" to one of the 4 directions would allow the player to create a solid wall. How this would interact with multi-tile structures, such as a coal generator, and placing it directly behind it with the "face" intersecting with the structure, I don't know. Link to comment Share on other sites More sharing options...
Bizzum22 Posted October 13, 2018 Author Share Posted October 13, 2018 18 minutes ago, crypticorb said: If I understand the one structure per tile system as it's programmed, this would require some serious re-design to make it work. I'm not against the idea, but I'd prefer the devs spend more time on new content and fixing unfinished bugs and broken mechanics. That said, one way this could work would to have a "background" tile that functions like a mesh tile, allowing gas/liquid and other structures to occupy the same space, but has a solid face on one side of the tile. Rotating this tile's "face" to one of the 4 directions would allow the player to create a solid wall. How this would interact with multi-tile structures, such as a coal generator, and placing it directly behind it with the "face" intersecting with the structure, I don't know. agreed if they do add this in or have an idea about it i would rather them fix the game first Link to comment Share on other sites More sharing options...
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