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Prototype for high throughput petrol converter


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Forced to dismantle my natural gas converter, here's the mock-up for a high throughput / hyper efficient petroleum converter. Using 9.9kg/sec input oil to mark, if we are getting backlog or not..

Not measuring heat in any way, just measuring if we have 2 tiles of liquid (oil and petrol), or 1 tile of liquid (petrol).

Pipe bridge splits the flow to heating plate1 (magma) or heating plate2 (igneous-conveyor). Hydro sensors sense, whenever there's 2 tiles of liquid on top of each other, we need more heat and not more oil. Whenever there is only oil/petrol on the bottom tile, we need more oil/coolant.

The product is overheated 130-140C petroleum, so we collect that heat, then over spilled petroleum is used for colony functions in a 2nd cooled pool.

The automation is a total mess, but it works.

Right now, the timings are a bit off, so that the magma side is overutilized, and the igneous side is underutilized.. meaning there's a backlog of igneous rock.

This build requires vacuum, and it is very easy to mess up even in debugmode and find yourself with natural gas. Mainly by mixing 20kg high temperature conveyor belt with low volume (few grams) petroleum tiles.

This build will also totally blow up, if you run out of oil for long periods of time (natural/sour gas will form, on the top boiler, as it cannot be shut down..)

 

Edit: Save file + conveyors added.

plumbing:

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normal view:

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automation (left side only):

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Conveyors:

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9.9kg petrol build.sav

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Do you have to remove the solidifying igneous rock? Wouldn't you be able to just go with the heat of a volcano for a very very long time before the solidifying igneous rock becomes a problem?

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Heat of the volcano wouldn't be enough for an efficient high volume converter, the blocks of magma would solidify, then you would have to dig into your volcano. This stuff's automated, and if you load the save.. You will see there's 2 lines of heating, one of magma, one of ash.

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