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[Suggestion] Glass Forge Rework


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Hello,

The current Glass Forge only have one recipe, to do some thing that could be part of the Metal Forge, it just do it differently, while the metal forge smelt and cool, the glass forge melt the material and release it through pipes.

I suggest adding the glass smelting recipe to the metal forge as well and keep it as a mid game device, and replace the glass forge with a bigger more resource hungry forge that use the glass forge mechanics, Dupes or Belts fell it with the assigned material and if it have energy/consumable it will start melting it content automatically and pumping it out as hot liquid as a late game mass smelter or a dupelicant-made magma.

The Glass Forge was added pretty recently. I`m sure there will be more recipies added soon. Like some sort of dim glass with increased light abosrption or superclear glass with 0% absorption (the current absorbs 10% of the light).

But there`s no reason not to add a "magma maker" as an even later tech building. The thing is what would we use that magma for. Currently it`s mostly used to heat up stuff for cooking oil into nat gas or slime into dirt. That`s one thing we can use it for but if so then why not add a machine that cookes organic stuff into dirt as well?

10 hours ago, NGMZero said:

Life would be much easier if sand stop spawning as blocks from polluted water, and the mined version of algae and slime.

#When melted#
sand spawning from polluted water is actually the dirt that drops from the pwater being melted to sand
 

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